Watkins Rust server | Powered by Electro
Offline 98.97.35.53:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
Is Watkins Rust server | Powered by Electro busy at the moment?
The last sighting of Watkins Rust server | Powered by Electro was 45 days 7 hours ago; it is offline right now.
Map and rules
What is the current map on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural, produced by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will not find a gather rate in the name of Watkins Rust server | Powered by Electro. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Watkins Rust server | Powered by Electro based?
You will find no region published by Watkins Rust server | Powered by Electro. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 98.97.35.53:28015 is its address.
How reliable is Watkins Rust server | Powered by Electro, and is it currently online?
Offline for now: Watkins Rust server | Powered by Electro was last seen 45 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Watkins Rust server | Powered by Electro operate?
Rust network protocol 2633 and build 163207 on Linux is what Watkins Rust server | Powered by Electro runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Watkins Rust server | Powered by Electro wipe? What schedule does it follow?
There are too few of Watkins Rust server | Powered by Electro's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 20 hours have passed since this world was made.
Tags and listings
Where does Watkins Rust server | Powered by Electro appear in Rust Wipe Tracker lists and filters?
You will find Watkins Rust server | Powered by Electro on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Watkins Rust server | Powered by Electro?
Read off the game's server browser, the tags for Watkins Rust server | Powered by Electro are: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Watkins Rust server | Powered by Electro?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.97.35.53:28015.