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Network live 11,859 servers online 66,801 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

<SERVER_NAME>

Offline 98.97.8.191:28015 checked 6d ago

Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,935ranktop 70%
33d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 396 on average 422 / 450
  2. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 322 on average 141 / 200
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 312 on average 105 / 200
  4. Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 265 on average 351 / 400
  5. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 261 on average 222 / 275
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 234 on average 110 / 125
Help desk

Quick answers

From the figures on this page.

Player count

Where does <SERVER_NAME> place among Rust servers?

A seven-day player-hours count places <SERVER_NAME> at #15,935: the top 70% of every ranked server.

Is <SERVER_NAME> busy at the moment?

At the moment <SERVER_NAME> is offline, having last been seen 6 days 4 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does <SERVER_NAME> take place?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

Which settings and rules apply on <SERVER_NAME>?

You will not find a gather rate in the name of <SERVER_NAME>. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is <SERVER_NAME> based?

There is no region published for <SERVER_NAME>. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.97.8.191:28015.

Is <SERVER_NAME> up, and how good is its uptime?

Offline for now: <SERVER_NAME> was last seen 6 days 4 hours ago. It was up 10 of 144 hours over the last 6 full days, 7% of the time. It was first seen by Rust Wipe Tracker on 28 October 2026.

On what Rust version does <SERVER_NAME> operate?

On Linux, <SERVER_NAME> runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does <SERVER_NAME> reset its map?

There are too few of <SERVER_NAME>'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 33 days 14 hours.

Server tags

Where does <SERVER_NAME> appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take <SERVER_NAME>: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on <SERVER_NAME>?

gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags <SERVER_NAME> publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join <SERVER_NAME>?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.97.8.191:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.