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Network live 11,630 servers online 46,342 players aboard 93 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Roach Squad

Online 99.114.178.53:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 17:20 UTC 18:20 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep, 05:15 UTC 06:15 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    25.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 434 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 226 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 27 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 30 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 139 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 46 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Roach Squad place among Rust servers?

Over the past seven days, Roach Squad has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Roach Squad?

Checking now: 0 players on 100 slots at Roach Squad. For the last seven days the average player count was 0.

Server rules

Which map is active on Roach Squad?

Size 4,500 and seed 6738 define the procedural map Roach Squad runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Roach Squad?

You will not find a gather rate in the name of Roach Squad. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Roach Squad?

You will find no region published by Roach Squad. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 99.114.178.53:28015.

How smoothly does Roach Squad run?

Server fps over the last 48 hours averaged 159; the lowest was 120. The world held as many as 111,242 entities: buildings, deployables and the rest. The highest memory reading was 5,736 MB. Players feel a rising entity count and low fps as lag.

Is Roach Squad up, and how good is its uptime?

Roach Squad is up and online at the moment. Its reported uptime suggests a restart roughly 13 days 13 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

On what Rust version does Roach Squad operate?

The version on Roach Squad is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on Roach Squad?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

How often does Roach Squad wipe, and at what times?

There are too few of Roach Squad's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 15 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Roach Squad part of?

You will find Roach Squad on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Roach Squad?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Roach Squad publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Roach Squad?

Enter client.connect 99.114.178.53:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.