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Network live 11,850 servers online 85,370 players aboard 296 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 99.156.191.186:28017 checked 23d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 200 players now 0% full
07-day averagepeak –
#15,941ranktop 71%
24d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 169 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 82 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 100 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 244 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of My Rust server | Powered by AMP against other Rust servers?

A seven-day player-hours count places My Rust server | Powered by AMP at #15,941: the top 71% of every ranked server.

How many players are on My Rust server | Powered by AMP right now?

The last sighting of My Rust server | Powered by AMP was 23 days 17 hours ago; it is offline right now.

Rules and settings

What is the current map on My Rust server | Powered by AMP?

The game generates the procedural map that My Rust server | Powered by AMP runs.

What are the rules on My Rust server | Powered by AMP, and what settings does it run?

No gather rate appears in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 99.156.191.186:28017.

Is My Rust server | Powered by AMP up, and how good is its uptime?

My Rust server | Powered by AMP is offline at the moment, with the last sighting 23 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2634 and build 166655 on Linux is what My Rust server | Powered by AMP runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does My Rust server | Powered by AMP wipe, and at what times?

To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 18 hours have passed since this world was made.

Tags and filters

Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 99.156.191.186:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players It holds 200 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166655
Build Build number: 166655.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.