Skynet Family Rust
Offline 99.27.231.196:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 226 / 250
- Rustoria.co - EU East Long 196 / 225
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 100 / 200
Quick answers
From the figures on this page.
Player activity
How does Skynet Family Rust compare with other Rust servers in the rankings?
In the top 65% of all ranked servers sits Skynet Family Rust, at #14,363 on hours played over seven days.
How many players are on Skynet Family Rust right now?
At the moment Skynet Family Rust is offline, having last been seen 18 days 8 hours ago.
Rules and settings
What is the current map on Skynet Family Rust?
The map on Skynet Family Rust is procedural, produced by the game.
What settings and rules should you know for Skynet Family Rust?
No gather rate appears in the name of Skynet Family Rust. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Skynet Family Rust?
You will find no region published by Skynet Family Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 99.27.231.196:28015.
How reliable is Skynet Family Rust, and is it currently online?
The current status for Skynet Family Rust is offline, last seen 18 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does Skynet Family Rust operate?
The version on Skynet Family Rust is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Skynet Family Rust wipe? What schedule does it follow?
There are too few of Skynet Family Rust's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 8 hours.
Server tags
Where does Skynet Family Rust appear in Rust Wipe Tracker lists and filters?
You will find Skynet Family Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Skynet Family Rust?
gmrust (Game mode): Survival in standard Rust; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Skynet Family Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Skynet Family Rust?
Enter client.connect 99.27.231.196:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.