Local CropLab
Offline 99.38.170.247:28115 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 34 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 68 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 72 / 700
- RustSpain.com | EU Main 268 / 310
Quick answers
From the figures on this page.
Population
What is the ranking of Local CropLab against other Rust servers?
In the top 60% of all ranked servers sits Local CropLab, at #12,908 on hours played over seven days.
What is the current population on Local CropLab?
At the moment Local CropLab is offline, having last been seen 14 days 21 hours ago.
Map and rules
On what map does Local CropLab take place?
The map on Local CropLab is procedural, produced by the game.
What settings and rules should you know for Local CropLab?
No gather rate appears in the name of Local CropLab. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Local CropLab based?
No region is published by Local CropLab. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 99.38.170.247:28115.
Is Local CropLab up, and how good is its uptime?
Local CropLab is offline at the moment, with the last sighting 14 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
On what Rust version does Local CropLab operate?
On Windows, Local CropLab runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Local CropLab wipe? What schedule does it follow?
To tell its rhythm we would need more of Local CropLab's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 16 days 4 hours have passed since this world was made.
Tags and filters
Where does Local CropLab appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local CropLab: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local CropLab?
The game's server browser picks up these Local CropLab tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Local CropLab?
Enter client.connect 99.38.170.247:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.