BedWarsShortsValidation
Offline 99.60.20.209:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 50 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 28 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does BedWarsShortsValidation place among Rust servers?
A seven-day player-hours count places BedWarsShortsValidation at #15,425: the top 69% of every ranked server.
Is BedWarsShortsValidation busy at the moment?
At the moment BedWarsShortsValidation is offline, having last been seen 45 hours ago. Averaged over the past week: 0 players.
Rules and settings
What settings and rules should you know for BedWarsShortsValidation?
You will not find a gather rate in the name of BedWarsShortsValidation. 100 players is the most a group can hold. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched off.
About the server
What location does BedWarsShortsValidation run from?
You will find no region published by BedWarsShortsValidation. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 99.60.20.209:28015.
Is BedWarsShortsValidation up, and how good is its uptime?
The current status for BedWarsShortsValidation is offline, last seen 45 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is BedWarsShortsValidation using?
On Windows, BedWarsShortsValidation runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does BedWarsShortsValidation wipe, and at what times?
There are too few of BedWarsShortsValidation's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 hours have passed since this world was made.
Tags and listings
Where does BedWarsShortsValidation appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take BedWarsShortsValidation: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on BedWarsShortsValidation?
gmrust (Game mode): Standard Rust survival is the game mode here; mp12 (Max players): The server has 12 slots; ts100 (Group limit): Team size caps at 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags BedWarsShortsValidation publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join BedWarsShortsValidation?
Enter client.connect 99.60.20.209:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.