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Network live 11,597 servers online 34,396 players aboard 63 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Kevin's Rust Server

Offline 99.64.48.149:28015 checked 43d ago

Tracking number · connect
Wipe progress · wiped 44d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,025rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 13 Sep, 15:48 UTC 16:48 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 229 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 145 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 44 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 40 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Kevin's Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Kevin's Rust Server at #15,025: the top – of every ranked server.

Is Kevin's Rust Server busy at the moment?

At the moment Kevin's Rust Server is offline, having last been seen 43 days 12 hours ago.

Server rules

Which map is active on Kevin's Rust Server?

A procedural map, generated by the game, is what Kevin's Rust Server runs.

What settings and rules should you know for Kevin's Rust Server?

No gather rate appears in the name of Kevin's Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does Kevin's Rust Server run from?

You will find no region published by Kevin's Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 99.64.48.149:28015.

Is Kevin's Rust Server up, and how good is its uptime?

Offline for now: Kevin's Rust Server was last seen 43 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Kevin's Rust Server operate?

On Linux, Kevin's Rust Server runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Kevin's Rust Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does Kevin's Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Kevin's Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 44 days 13 hours.

Tags and filters

Where does Kevin's Rust Server appear in Rust Wipe Tracker lists and filters?

You will find Kevin's Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Kevin's Rust Server?

The game's server browser picks up these Kevin's Rust Server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Kevin's Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 99.64.48.149:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.