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Network live 11,835 servers online 94,909 players aboard 528 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TMR Testing

Online AF 102.211.186.108:10010 checked 10m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
0/ 60 players now 0% full
07-day averagepeak 1
#11,181ranktop 50% · #17 in AF
28d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 55% in AF. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:03 UTC FW 19:03 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average 19 / 150
  2. ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average 4 / 50
  3. Voodoo ZAAF · groups of 8+ · monthly · 1 on average 2 / 100
  4. Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 7 on average 51 / 100
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 42 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 135 / 700
Help desk

Quick answers

From the figures on this page.

Player count

Where does TMR Testing place among Rust servers?

Ranked #11,181 on player hours over the last seven days, TMR Testing is #17 in Africa and in the top 50% of all ranked servers.

How many players are on TMR Testing right now?

Checking now: 0 players on 60 slots at TMR Testing. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

On what map does TMR Testing take place?

Generated by the game with seed 261001, the procedural map on TMR Testing is size 3,750. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on TMR Testing, and what settings does it run?

The name of TMR Testing gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of TMR Testing?

The AF tag is how TMR Testing lists its location: Africa. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 102.211.186.108:10010.

Does TMR Testing perform well?

Server fps over the last 48 hours averaged 82; the lowest was 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 83,544. The highest memory reading was 3,019 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of TMR Testing, and is it online?

TMR Testing is up and online at the moment. Its reported uptime suggests a restart roughly 16 hours ago. 88% is the uptime for the last 7 full days, up for 148 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TMR Testing using?

The version on TMR Testing is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does TMR Testing handle its wipe days?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does TMR Testing wipe, and at what times?

TMR Testing wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days 2 hours have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and filters

Where does TMR Testing appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TMR Testing: Modded Rust servers. These are the filters that bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on TMR Testing?

gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; AF (Africa): In the server browser it appears under Africa are the tags TMR Testing publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join TMR Testing?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 102.211.186.108:10010. You will find its website at https://TableMountainRust.rusters.io.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players Slot count: 60.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

AF
Africa In the server browser it appears under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.