Intoxicated ZA Vanilla 1 - 15 Oct
Online 160.115.2.3:27101 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 6h.
The force wipe · high confidenceComing wipes
- 8d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 3hThu 12 Nov, 15:29 UTC15:29 UK
- 36d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 3hThu 10 Dec, 15:29 UTC15:29 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 6hNext wipe expected · the force wipe
-
Thu 15 Oct, 15:29 UTC 16:29 UK · 12d agoWipe delivered
- Peak
- 80
- Crowd
- –
- Lasted
- running
- Players before
- 17
-
Thu 1 Oct, 17:59 UTC FW 18:59 UK · 26d agoForce wipe delivered
- Peak
- 65
- Crowd
- halved by day 5
- Lasted
- 13.9 days
- Players before
- 5
-
Thu 17 Sep, 15:26 UTC 16:26 UK · 40d agoWipe delivered
- Peak
- 101 +17 queue
- Crowd
- halved by day 5
- Lasted
- 14.1 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ServerZ Rust Monthly ZA 0 / 50
- Voodoo ZA 2 / 100
- Rustoria.co - EU East Medium 206 / 200
- Rustafied.com - EU Medium - Large 54 / 100
- Rustopia.gg - US Medium 15 / 200
- Rusty Moose |US Biweekly| 10 / 200
Quick answers
From the figures on this page.
Player activity
How does Intoxicated ZA Vanilla 1 - 15 Oct compare with other Rust servers in the rankings?
Over the past seven days, Intoxicated ZA Vanilla 1 - 15 Oct has climbed to #1,076 for player hours, putting it in the top 5% of all ranked servers.
Is Intoxicated ZA Vanilla 1 - 15 Oct busy at the moment?
Checking now: 2 players on 100 slots at Intoxicated ZA Vanilla 1 - 15 Oct. The seven-day figures show an average of 8 players and a peak of 35. The busiest hour over the last 48 hours was 18:00 UTC, averaging 10 players.
Rules and settings
On what map does Intoxicated ZA Vanilla 1 - 15 Oct take place?
The custom map on Intoxicated ZA Vanilla 1 - 15 Oct is size 3,800. You can download its published map file from this page.
What settings and rules should you know for Intoxicated ZA Vanilla 1 - 15 Oct?
No gather rate appears in the name of Intoxicated ZA Vanilla 1 - 15 Oct. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
About the server
What location does Intoxicated ZA Vanilla 1 - 15 Oct run from?
Its name points to Africa, while Intoxicated ZA Vanilla 1 - 15 Oct publishes no region tag, and its region code is af. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.115.2.3:27101.
Does Intoxicated ZA Vanilla 1 - 15 Oct perform well?
Averaged over the last 48 hours, server fps was 254, with a low of 239. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,529. Memory use peaked at 5,032 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Intoxicated ZA Vanilla 1 - 15 Oct up, and how good is its uptime?
Right now, Intoxicated ZA Vanilla 1 - 15 Oct is online. About 2 days 6 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Intoxicated ZA Vanilla 1 - 15 Oct using?
Rust network protocol 2635 and build 168909 on Linux is what Intoxicated ZA Vanilla 1 - 15 Oct runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Intoxicated ZA Vanilla 1 - 15 Oct when wipe day arrives?
82 players is the average peak across its recent wipes. 4 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 5 it had fallen below half where the crowd did not hold.
On what schedule does Intoxicated ZA Vanilla 1 - 15 Oct reset its map?
You will find Intoxicated ZA Vanilla 1 - 15 Oct wiping every 4 weeks on Thursday at 15:29 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 12 days 20 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.
Server tags
Where does Intoxicated ZA Vanilla 1 - 15 Oct appear in Rust Wipe Tracker lists and filters?
You will find Intoxicated ZA Vanilla 1 - 15 Oct on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
Which person or group runs Intoxicated ZA Vanilla 1 - 15 Oct?
A intoxicated.games hostname is published by Intoxicated ZA Vanilla 1 - 15 Oct, and by 7 other servers we track, so one operator most likely runs them all.
How should you read the tags on Intoxicated ZA Vanilla 1 - 15 Oct?
Read off the game's server browser, the tags for Intoxicated ZA Vanilla 1 - 15 Oct are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptnone (Networking): 'none' is the network layer; $raf (Region code): af is the region code set for this server; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Intoxicated ZA Vanilla 1 - 15 Oct?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.115.2.3:27101. You will find its website at https://discord.com/invite/ChTFh5w.