[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 2h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC · 16:51 UK, in 21h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Thu 29 Oct, 16:51 UTC16:51 UK · in 21hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Intoxicated ZA Vanilla 1 - 15 Oct 4 / 100
- Intoxicated ZA Vanilla 3 - 01 Oct 25 / 150
- ServerZ Rust Monthly ZA 2 / 50
- Voodoo ZA 4 / 100
- Friendly Seattle: No KOS | Chill | Noob Friendly 31 / 100
- [JP]初心者PVPサーバー|RaidTime・ Events 5 / 100
Quick answers
From the figures on this page.
Player count
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare with other Rust servers in the rankings?
Ranked #6,845 on player hours over the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #14 in Africa and in the top 31% of all ranked servers.
How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now?
Checking now: 0 players on 50 slots at [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Averaged over the past week: 0 players, peaking at 4.
Map and rules
What is the current map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Size 3,500 and seed 141595 define the procedural map [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Its AF tag puts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in Africa. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 102.39.90.175:28015.
How smoothly does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
Server fps over the last 48 hours averaged 217; the lowest was 171. Buildings, deployables and all the rest of the world pushed its entity count as high as 78,269. Memory use peaked at 2,817 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online?
You can find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online at present. About 14 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 6 full days, up for 144 of 144 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | using?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and at what times?
The estimate for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is when its next wipe is due. 13 days 2 hours have passed since this world was made. A wipe schedule of once every two weeks appears in its tags.
Tags and listings
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are: Modded Rust servers. These are the filters that bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; AF (Africa): Server browser category: Africa are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Enter client.connect 102.39.90.175:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/cDHcf229qe.
