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Network live 11,705 servers online 41,937 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

Online OC 103.15.236.184:28015 checked 10m ago

biweekly wipes vanillaoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sun 1 Nov, 21:54 UK Sun 1 Nov, 21:54 UTC in 3d 20h · low confidence
0/ 125 players now 0% full
17-day averagepeak 4
#3,659ranktop 16% · #95 in OC
10d agolast wipebiweekly schedule
3d 20hnext wipeSun 1 Nov, 21:54 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Sunday 1 November, 21:54 UTC · 21:54 UK, in 3d 20h.

Its biweekly schedule tag · low confidence
17 daysusual gapbetween real wipes
16wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 3d 20hSun 1 Nov, 21:54 UTC21:54 UK
  2. 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 17d 20hSun 15 Nov, 21:54 UTC21:54 UK
  4. 31d 20hSun 29 Nov, 21:54 UTC21:54 UK
  5. 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 1 Nov, 21:54 UTC21:54 UK · in 3d 20h
    Next wipe expected · its biweekly schedule tag
  2. Sun 18 Oct, 21:54 UTC 22:54 UK · 10d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Thu 1 Oct, 22:19 UTC FW 23:19 UK · 27d ago
    Force wipe delivered
    Peak
    26
    Crowd
    halved by day 4
    Lasted
    17 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 27 on average 2 / 200
  2. Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 25 on average 8 / 100
  3. [NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average 0 / 126
  4. Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average 1 / 100
  5. [AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average 1 / 50
  6. Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average 12 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad against other Rust servers?

Ranked #3,659 on player hours over the last seven days, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is #95 in Oceania and in the top 16% of all ranked servers.

How many players are on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad right now?

At the moment 0 players are on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, which has 125 slots. Averaged over the past week: 1 players, peaking at 4. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 2 players.

Rules and settings

What is the current map on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Size 4,740 and seed 3028 define the procedural map BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

You will not find a gather rate in the name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad based?

Its OC tag puts BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad in Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 103.15.236.184:28015.

Does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad perform well?

The 48-hour average for server fps stands at 114, never dipping below 92. The world held as many as 127,240 entities: buildings, deployables and the rest. The highest memory reading was 5,763 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, and is it online?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is up and online at the moment. About 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad operate?

The version on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad when wipe day arrives?

16 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 4 it had fallen below half where the crowd did not hold.

How often does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad wipe, and at what times?

The prediction is taken from its tag, as BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad has too few wipes on record to confirm the schedule. You can expect its next wipe on Sunday 1 November at 21:54 UTC. You are playing a world created 10 days 3 hours. A wipe schedule of once every two weeks appears in its tags.

Server tags

Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad are: Oceania Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

gmrust (Game mode): Survival in standard Rust; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; OC (Oceania): The server browser files it under Oceania are the tags BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.15.236.184:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,^v,OC,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players It holds 125 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.