test01
Offline EA 103.152.113.57:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC · 05:49 UK, in 1d 16h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:49 UTC05:49 UK · in 1d 16hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of test01 against other Rust servers?
On player hours over the last seven days, test01 ranks #13,807 overall and #466 in Asia, in the top 60% of all ranked servers.
How many players are on test01 right now?
At the moment test01 is offline, having last been seen 25 days 20 hours ago.
Rules and settings
Which map is active on test01?
The game generates the procedural map that test01 runs.
Which settings and rules apply on test01?
You will not find a gather rate in the name of test01. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of test01?
With its EA tag, test01 places itself in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.152.113.57:28015 is its address.
What is the uptime of test01, and is it online?
The current status for test01 is offline, last seen 25 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does test01 operate?
On Windows, test01 runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does test01 reset its map?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC: its next wipe. 26 days 7 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does test01 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test01: Rust community servers, unmodded. These are the filters that bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; EA (East Asia): Server browser category: East Asia are the tags test01 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to test01?
Enter client.connect 103.152.113.57:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.