test01
Offline EA 103.152.113.67:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC · 05:49 UK, in 1d 11h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:49 UTC05:49 UK · in 1d 11hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does test01 place among Rust servers?
Ranked #14,835 on player hours over the last seven days, test01 is #482 in Asia and in the top 67% of all ranked servers.
How many players are on test01 right now?
At the moment test01 is offline, having last been seen 19 days 7 hours ago.
Rules and settings
On what map does test01 take place?
The map on test01 is procedural, produced by the game.
What are the rules on test01, and what settings does it run?
The name of test01 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
About the server
In which region is test01 based?
Its EA tag puts test01 in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 103.152.113.67:28015.
Is test01 up, and how good is its uptime?
test01 is offline at the moment, with the last sighting 19 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does test01 operate?
On Windows, test01 runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does test01 wipe, and at what times?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. 26 days 12 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does test01 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test01: Rust community servers, unmodded. These are the filters that bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the server tags on test01?
The game's server browser picks up these test01 tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): Server browser category: East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join test01?
Enter client.connect 103.152.113.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.