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Network live 11,613 servers online 33,251 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

[AU] Winterust - 2x Main

Online OC 103.193.81.84:28015 checked 12m ago

2x weekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 03:57 UK Fri 30 Oct, 03:57 UTC in 21h · high confidence
7/ 75 players now 9% full
807-day averagepeak 530
#237ranktop 1% · #5 in OC
6d agolast wipeweekly schedule
21hnext wipeFri 30 Oct, 03:57 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 03:57 UTC · 03:57 UK, in 21h.

Every Friday at 03:57 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
482wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 21hFri 30 Oct, 03:57 UTC03:57 UK
  2. 7d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 21hFri 6 Nov, 03:57 UTC03:57 UK
  4. 14d 21hFri 13 Nov, 03:57 UTC03:57 UK
  5. 21d 21hFri 20 Nov, 03:57 UTC03:57 UK
  6. 28d 21hFri 27 Nov, 03:57 UTC03:57 UK
  7. 35d 12hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 21hFri 4 Dec, 03:57 UTC03:57 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 03:57 UTC03:57 UK · in 21h
    Next wipe expected · every Friday at 03:57 UTC
  2. Fri 23 Oct, 03:57 UTC 04:57 UK · 6d ago
    Wipe delivered
    Peak
    530 +49 queue
    Crowd
    –
    Lasted
    running
    Players before
    56
  3. Fri 16 Oct, 03:57 UTC 04:57 UK · 13d ago
    Wipe delivered
    Peak
    411 +47 queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    31
  4. Fri 9 Oct, 03:57 UTC 04:57 UK · 20d ago
    Wipe delivered
    Peak
    504 +47 queue
    Crowd
    halved by day 1
    Lasted
    7 days
    Players before
    51
  5. Fri 2 Oct, 04:10 UTC 05:10 UK · 27d ago
    Wipe delivered
    Peak
    280
    Crowd
    halved by day 1
    Lasted
    7 days
    Players before
    13
  6. Thu 1 Oct, 18:00 UTC FW 19:00 UK · 27d ago
    Force wipe delivered
    Peak
    280
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  7. Fri 25 Sep, 04:57 UTC 05:57 UK · 34d ago
    Wipe delivered
    Peak
    634 +46 queue
    Crowd
    halved by day 1
    Lasted
    6.5 days
    Players before
    70
  8. Fri 18 Sep, 04:57 UTC 05:57 UK · 41d ago
    Wipe delivered
    Peak
    564 +47 queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player activity

Where does [AU] Winterust - 2x Main place among Rust servers?

On player hours over the last seven days, [AU] Winterust - 2x Main ranks #237 overall and #5 in Oceania, in the top 1% of all ranked servers.

How many players are on [AU] Winterust - 2x Main right now?

The current count is 7 players on 75 slots for [AU] Winterust - 2x Main. Averaged over the past week: 80 players, peaking at 530. The busiest hour over the last 48 hours was 09:00 UTC, averaging 20 players.

Map and rules

Which map is active on [AU] Winterust - 2x Main?

Size 4,500 and seed 4632 define the procedural map [AU] Winterust - 2x Main runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: The Official Home of Ser Winter.

Which settings and rules apply on [AU] Winterust - 2x Main?

You get 2x gather on [AU] Winterust - 2x Main, going by its name. 10 players is the most a group can hold. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is [AU] Winterust - 2x Main based?

The OC tag is how [AU] Winterust - 2x Main lists its location: Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 103.193.81.84:28015.

What is the performance like on [AU] Winterust - 2x Main?

The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 160,582. Memory use peaked at 5,672 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [AU] Winterust - 2x Main, and is it online?

[AU] Winterust - 2x Main is up and online at the moment. The uptime it reports puts its last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [AU] Winterust - 2x Main operate?

The version on [AU] Winterust - 2x Main is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does [AU] Winterust - 2x Main handle its wipe days?

The average busiest point of its recent wipes was 482 players. With 49 more in the queue, the latest wipe peaked 6 hours in. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

How often does [AU] Winterust - 2x Main wipe, and at what times?

The wipe rhythm at [AU] Winterust - 2x Main is every Friday at 03:57 UTC. Due on Friday 30 October at 03:57 UTC: its next wipe. 6 days 2 hours have passed since this world was made. Its tags list the wipe schedule as weekly.

Tags and filters

Where does [AU] Winterust - 2x Main appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [AU] Winterust - 2x Main: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Who is behind [AU] Winterust - 2x Main?

[AU] Winterust - 2x Main and 7 other servers we track both publish a winterust.net hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on [AU] Winterust - 2x Main?

Read off the game's server browser, the tags for [AU] Winterust - 2x Main are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts10 (Group limit): Teams are limited to 10 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join [AU] Winterust - 2x Main?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.193.81.84:28015. https://winterust.net/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts10
Group limit Teams are limited to 10 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.