[AU] Summerust • Creative Sandbox
Offline OC 103.62.51.218:28115 checked 22h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 21 Sep, 10:16 UTC 11:16 UK · 38d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 18 Sep, 23:47 UTC 00:47 UK · 40d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Mon 14 Sep, 22:19 UTC 23:19 UK · 44d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 84 / 150
- Intoxicated AU Sandbox - Creative | Build | Noclip 11 / 100
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 156 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 26 / 999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 17 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 41 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of [AU] Summerust • Creative Sandbox against other Rust servers?
Ranked #15,323 on player hours over the last seven days, [AU] Summerust • Creative Sandbox is #179 in Oceania and in the top 69% of all ranked servers.
Is [AU] Summerust • Creative Sandbox busy at the moment?
The last sighting of [AU] Summerust • Creative Sandbox was 22 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
What is the current map on [AU] Summerust • Creative Sandbox?
The game generates the procedural map on [AU] Summerust • Creative Sandbox at size 2,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for [AU] Summerust • Creative Sandbox?
The name of [AU] Summerust • Creative Sandbox gives no gather rate. The game's default applies: 8 players to a group at most. You get build & creative here, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does [AU] Summerust • Creative Sandbox run from?
The OC tag is how [AU] Summerust • Creative Sandbox lists its location: Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 103.62.51.218:28115.
Does [AU] Summerust • Creative Sandbox perform well?
The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 513 entities: buildings, deployables and the rest. 1,033 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is [AU] Summerust • Creative Sandbox up, and how good is its uptime?
[AU] Summerust • Creative Sandbox is offline at the moment, with the last sighting 22 hours ago. About 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 158 of 168 hours over the last 7 full days, 94% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [AU] Summerust • Creative Sandbox operate?
On Windows, [AU] Summerust • Creative Sandbox runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does [AU] Summerust • Creative Sandbox handle its wipe days?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 28 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. Where that did not hold, it dropped below half by day 3.
How often does [AU] Summerust • Creative Sandbox wipe, and at what times?
There is no next wipe to predict for [AU] Summerust • Creative Sandbox: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 38 days 1 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is [AU] Summerust • Creative Sandbox part of?
These Rust Wipe Tracker lists take [AU] Summerust • Creative Sandbox: Oceania Rust servers, Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on [AU] Summerust • Creative Sandbox?
The game's server browser picks up these [AU] Summerust • Creative Sandbox tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; OC (Oceania): In the server browser it appears under Oceania. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to [AU] Summerust • Creative Sandbox?
Enter client.connect 103.62.51.218:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.