kxmc-test
Online 103.91.210.26:20039 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 23h.
The force wipe · high confidenceComing wipes
- 8d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 23hNext wipe expected · the force wipe
-
Thu 22 Oct, 08:44 UTC 09:44 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct, 11:33 UTC 12:33 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Mon 5 Oct, 12:10 UTC 13:10 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 16 days
- Players before
- 0
-
Thu 1 Oct, 21:15 UTC FW 22:15 UK · 25d agoForce wipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.6 days
- Players before
- 0
-
Tue 15 Sep, 13:00 UTC 14:00 UK · 42d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 16.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 0 / 150
- New Rusted PVP/E |NoRaid|RaidBase|Barges&more| 5 / 30
- AQRUX RUST BUILD | CREATIVE | SANDBOX 36 / 100
- Art of Rust - Official dedicated art server 10 / 100
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade 6 / 200
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 9 / 50
Quick answers
From the figures on this page.
Player activity
Where does kxmc-test place among Rust servers?
A seven-day player-hours count places kxmc-test at #5,614: the top 25% of every ranked server.
How many players are on kxmc-test right now?
At the moment 0 players are on kxmc-test, which has 150 slots. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.
Server rules
On what map does kxmc-test take place?
Generated by the game with seed 31558, the procedural map on kxmc-test is size 1,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on kxmc-test, and what settings does it run?
You will not find a gather rate in the name of kxmc-test. A group holds no more than 20 players. It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is kxmc-test based?
No region is published by kxmc-test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.91.210.26:20039 is its address.
What is the performance like on kxmc-test?
The 48-hour average for server fps stands at 169, never dipping below 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,869. The highest memory reading was 4,518 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is kxmc-test, and is it currently online?
kxmc-test is up and online at the moment. The uptime it reports puts its last restart at about 19 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is kxmc-test using?
The version on kxmc-test is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on kxmc-test?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 3.5.
How often does kxmc-test wipe, and at what times?
The only wipe kxmc-test takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 25 days 22 hours. A wipe every month is the schedule given in its tags.
Tags and listings
Where does kxmc-test appear across the Rust Wipe Tracker lists and filters?
You will find kxmc-test on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on kxmc-test?
The game's server browser picks up these kxmc-test tags: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts20 (Group limit): Team size caps at 20; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^s (Softcore): An easier mode from Facepunch: part of your inventory survives death; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join kxmc-test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.91.210.26:20039.
