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Network live 11,886 servers online 93,191 players aboard 172 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

kxmc-test

Online 103.91.210.26:20039 checked 10m ago

monthly wipes moddedcarbonsoftcore
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 23h · high confidence
0/ 150 players now 0% full
07-day averagepeak 1
#5,614ranktop 25%
25d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 23h.

The force wipe · high confidence
9.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3.5

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 23hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 23h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 08:44 UTC 09:44 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Wed 21 Oct, 11:33 UTC 12:33 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Mon 5 Oct, 12:10 UTC 13:10 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    16 days
    Players before
    0
  5. Thu 1 Oct, 21:15 UTC FW 22:15 UK · 25d ago
    Force wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    0
  6. Tue 15 Sep, 13:00 UTC 14:00 UK · 42d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    16.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average 0 / 150
  2. New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average 5 / 30
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 36 / 100
  4. Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average 10 / 100
  5. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 6 / 200
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 9 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

Where does kxmc-test place among Rust servers?

A seven-day player-hours count places kxmc-test at #5,614: the top 25% of every ranked server.

How many players are on kxmc-test right now?

At the moment 0 players are on kxmc-test, which has 150 slots. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.

Server rules

On what map does kxmc-test take place?

Generated by the game with seed 31558, the procedural map on kxmc-test is size 1,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on kxmc-test, and what settings does it run?

You will not find a gather rate in the name of kxmc-test. A group holds no more than 20 players. It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

About the server

In which region is kxmc-test based?

No region is published by kxmc-test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.91.210.26:20039 is its address.

What is the performance like on kxmc-test?

The 48-hour average for server fps stands at 169, never dipping below 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,869. The highest memory reading was 4,518 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is kxmc-test, and is it currently online?

kxmc-test is up and online at the moment. The uptime it reports puts its last restart at about 19 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is kxmc-test using?

The version on kxmc-test is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on kxmc-test?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 3.5.

How often does kxmc-test wipe, and at what times?

The only wipe kxmc-test takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 25 days 22 hours. A wipe every month is the schedule given in its tags.

Tags and listings

Where does kxmc-test appear across the Rust Wipe Tracker lists and filters?

You will find kxmc-test on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on kxmc-test?

The game's server browser picks up these kxmc-test tags: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts20 (Group limit): Team size caps at 20; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^s (Softcore): An easier mode from Facepunch: part of your inventory survives death; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join kxmc-test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.91.210.26:20039.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts20
Group limit Team size caps at 20.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^s
Softcore An easier mode from Facepunch: part of your inventory survives death.

Gameplay

^c
Creative No gathering here: it's sandbox building, build what you like.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.