Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Online NA 104.128.58.16:28055 checked 2h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 23h.
The force wipe · high confidenceComing wipes
- 7d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 23hNext wipe expected · the force wipe
-
Wed 21 Oct, 05:02 UTC 06:02 UK · 7d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Thu 1 Oct, 18:23 UTC FW 19:23 UK · 27d agoForce wipe delivered
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 19.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training compare with other Rust servers in the rankings?
Ranked #3,186 on player hours over the last seven days, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #530 in North America and in the top 14% of all ranked servers.
Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training busy at the moment?
Checking now: 1 players on 50 slots at Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Averaged over the past week: 1 players, peaking at 5. The busiest hour over the last 48 hours was 23:00 UTC, averaging 4 players.
Rules and settings
On what map does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training take place?
Size 4,096 and seed 1337 define the procedural map Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
Which settings and rules apply on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
You will not find a gather rate in the name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Its NA tag puts Save Ferrous PvE - No Decay/Raidable Bases/Events/Training in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.128.58.16:28055.
Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training perform well?
Averaged over the last 48 hours, server fps was 99, with a low of 66. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,609. Memory use peaked at 3,658 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, and is it online?
Right now, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online. The uptime it reports puts its last restart at about 5 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training operate?
The version on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training handle its wipe days?
The average busiest point of its recent wipes was 4 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
When does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe? What schedule does it follow?
Once a month is all Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 7 days 14 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training part of?
You will find Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The game's server browser picks up these Save Ferrous PvE - No Decay/Raidable Bases/Events/Training tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.128.58.16:28055.