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Network live 11,847 servers online 98,341 players aboard 535 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 8m ago

quad biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
0/ 10 players now 0% full
07-day averagepeak 2
#11,156ranktop 50%
7d agolast wipebiweekly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
6.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 20d 6hThu 19 Nov, 03:05 UTC03:05 UK
  3. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 03:05 UTC 04:05 UK · 7d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Sun 18 Oct, 19:18 UTC 20:18 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.3 days
    Players before
    0
  4. Thu 8 Oct, 00:48 UTC 01:48 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    10.8 days
    Players before
    0
  5. Thu 1 Oct, 22:03 UTC FW 23:03 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    6.1 days
    Players before
    0
  6. Tue 29 Sep, 19:54 UTC 20:54 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  7. Thu 17 Sep, 18:15 UTC 19:15 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 12 / 50
  2. [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average 0 / 51
  3. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average 0 / 50
  4. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average 25 / 140
  5. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average 3 / 50
  6. 【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does TMD Test [Whitelist Only] compare with other Rust servers in the rankings?

A seven-day player-hours count places TMD Test [Whitelist Only] at #11,156: the top 50% of every ranked server. In the quad group it ranks #538.

Is TMD Test [Whitelist Only] busy at the moment?

At the moment 0 players are on TMD Test [Whitelist Only], which has 10 slots. Averaged over the past week: 0 players, peaking at 2.

Map and rules

What is the current map on TMD Test [Whitelist Only]?

Size 4,096 and seed 1337 define the procedural map TMD Test [Whitelist Only] runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on TMD Test [Whitelist Only]?

No gather rate appears in the name of TMD Test [Whitelist Only]. The cap on a group is 4 players (quad). roleplay is the mode, roleplay rules, jobs and towns. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of TMD Test [Whitelist Only]?

There is no region published for TMD Test [Whitelist Only]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 104.129.132.129:28025.

What is the performance like on TMD Test [Whitelist Only]?

Server fps over the last 48 hours averaged 30; the lowest was 29. The world held as many as 121,633 entities: buildings, deployables and the rest. 5,475 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of TMD Test [Whitelist Only], and is it online?

Right now, TMD Test [Whitelist Only] is online. About 11 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is TMD Test [Whitelist Only] using?

Rust network protocol 2635 and build 168909 on Linux is what TMD Test [Whitelist Only] runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on TMD Test [Whitelist Only]?

The average busiest point of its recent wipes was 1 players. After 16 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does TMD Test [Whitelist Only] reset its map?

The prediction is taken from its tag, as TMD Test [Whitelist Only] has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 7 days 17 hours. A wipe schedule of once every two weeks appears in its tags.

Tags and listings

Where does TMD Test [Whitelist Only] appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TMD Test [Whitelist Only] are: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on TMD Test [Whitelist Only]?

Read off the game's server browser, the tags for TMD Test [Whitelist Only] are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join TMD Test [Whitelist Only]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.129.132.129:28025. You will find its website at https://store.themonsterden.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts4
Group limit Team size caps at 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.