RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28059 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:42 UTC · 14:42 UK, in 2d 19h.
Every Friday at 14:42 UTC · high confidenceComing wipes
- 2d 19hFri 30 Oct, 14:42 UTC14:42 UK
- 8d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 19hFri 6 Nov, 14:42 UTC14:42 UK
- 16d 19hFri 13 Nov, 14:42 UTC14:42 UK
- 23d 19hFri 20 Nov, 14:42 UTC14:42 UK
- 30d 19hFri 27 Nov, 14:42 UTC14:42 UK
- 36d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
- 37d 19hFri 4 Dec, 14:42 UTC14:42 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:42 UTC14:42 UK · in 2d 19hNext wipe expected · every Friday at 14:42 UTC
-
Fri 23 Oct, 14:42 UTC 15:42 UK · 4d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Fri 16 Oct, 13:52 UTC 14:52 UK · 11d agoWipe delivered
- Peak
- 6
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 2
-
Fri 9 Oct, 13:52 UTC 14:52 UK · 18d agoWipe delivered
- Peak
- 7
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct, 18:13 UTC FW 19:13 UK · 26d agoForce wipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 7.8 days
- Players before
- 1
-
Fri 25 Sep, 15:13 UTC 16:13 UK · 32d agoWipe delivered
- Peak
- 8
- Crowd
- halved by day 2
- Lasted
- 6.1 days
- Players before
- 2
-
Fri 18 Sep, 14:05 UTC 15:05 UK · 39d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 11 / 200
- [SEA] CrustyRusty | 10x PvE 8 / 50
- RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] 4 / 101
- RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr 5 / 101
- CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 6 / 100
- RGN 100000x PvE [Events|Purge|Zombies|SkillTree] 2 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] against other Rust servers?
Over the past seven days, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] has climbed to #2,949 for player hours, putting it in the top 13% of all ranked servers.
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] busy at the moment?
The current count is 3 players on 101 slots for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The seven-day figures show an average of 1 players and a peak of 8. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 4 players.
Map and rules
On what map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] take place?
Size 4,500 and seed 33640666 define the procedural map RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Gather rate on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is 500x, as its name says. 8 players is the group limit, since the game's default applies. You get roleplay here, jobs, towns and rules for roleplay. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] based?
There is no region published for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.143.3.5:28059 is its address.
How smoothly does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
The 48-hour average for server fps stands at 30, never dipping below 24. Buildings, deployables and all the rest of the world pushed its entity count as high as 135,504. The highest memory reading was 4,691 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it online?
You can find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online at present. About 6 hours ago is when it last restarted, judged by the uptime it gives. 91% is the uptime for the last 7 full days, up for 153 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] using?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
At their busiest, its recent wipes drew an average of 7 players. On the latest wipe, 2 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 60% of recent wipes. By day 3.5 it had fallen below half where the crowd did not hold.
On what schedule does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] reset its map?
You will find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wiping every Friday at 14:42 UTC. You can expect its next wipe on Friday 30 October at 14:42 UTC. You are playing a world created 4 days 4 hours. Its tags list the wipe schedule as weekly.
Tags and filters
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it appears.
How should you read the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Read off the game's server browser, the tags for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] are: gmrust (Game mode): Standard Rust survival is the game mode here; mp101 (Max players): It holds 101 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.
