RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28048 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:34 UTC · 14:34 UK, in 23h.
Every Friday at 14:34 UTC · high confidenceComing wipes
- 23hFri 30 Oct, 14:34 UTC14:34 UK
- 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 7d 23hFri 6 Nov, 14:34 UTC14:34 UK
- 14d 23hFri 13 Nov, 14:34 UTC14:34 UK
- 21d 23hFri 20 Nov, 14:34 UTC14:34 UK
- 28d 23hFri 27 Nov, 14:34 UTC14:34 UK
- 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
- 35d 23hFri 4 Dec, 14:34 UTC14:34 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:34 UTC14:34 UK · in 23hNext wipe expected · every Friday at 14:34 UTC
-
Fri 23 Oct, 14:34 UTC 15:34 UK · 6d agoWipe delivered
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct, 13:48 UTC 14:48 UK · 13d agoWipe delivered
- Peak
- 13
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 8
-
Fri 9 Oct, 13:50 UTC 14:50 UK · 20d agoWipe delivered
- Peak
- 14
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 3
-
Thu 1 Oct, 18:08 UTC FW 19:08 UK · 27d agoForce wipe delivered
- Peak
- 13
- Crowd
- held half
- Lasted
- 7.8 days
- Players before
- 6
-
Fri 25 Sep, 15:11 UTC 16:11 UK · 34d agoWipe delivered
- Peak
- 11
- Crowd
- held half
- Lasted
- 6.1 days
- Players before
- 9
-
Fri 18 Sep, 14:02 UTC 15:02 UK · 41d agoWipe delivered
- Peak
- 12
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr 5 / 101
- RGN 100000x PvE [Events|Purge|Zombies|SkillTree] 2 / 100
- |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| 7 / 200
- [SEA] CrustyRusty | 10x PvE 13 / 50
- CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 3 / 100
- RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] 1 / 101
Quick answers
From the figures on this page.
Player activity
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Over the past seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] has climbed to #1,513 for player hours, putting it in the top 7% of all ranked servers.
How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now?
Checking now: 2 players on 101 slots at RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The seven-day figures show an average of 4 players and a peak of 15. The busiest hour over the last 48 hours was 16:00 UTC, averaging 6 players.
Rules and settings
Which map is active on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,096 and seed 1337 define the procedural map RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] announces 100000x gathering. 8 players is the group limit, since the game's default applies. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
You will find no region published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 216.39.240.13:28048.
How smoothly does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
The 48-hour average for server fps stands at 56, never dipping below 48. Buildings, deployables and all the rest of the world pushed its entity count as high as 132,082. 4,457 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how good is its uptime?
You can find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online at present. The uptime it reports puts its last restart at about 2 hours ago. 92% is the uptime for the last 7 full days, up for 155 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] operate?
The version on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] handle its wipe days?
14 players is the average peak across its recent wipes. After 26 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 80% of recent cases. Where that did not hold, it dropped below half by day 5.
On what schedule does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] reset its map?
You will find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wiping every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is when its next wipe is due. 6 days have passed since this world was made. The tags state that it wipes each week.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] part of?
These Rust Wipe Tracker lists take RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it appears.
What is the meaning of the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser picks up these RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] tags: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): Slot count: 101; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 216.39.240.13:28048. https://www.rust-gaming-nation.com/ is its website.
