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Tracking details

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 11m ago

100000x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:34 UK Fri 30 Oct, 14:34 UTC in 23h · high confidence
2/ 101 players now 2% full
47-day averagepeak 15
#1,513ranktop 7%
6d agolast wipeweekly schedule
23hnext wipeFri 30 Oct, 14:34 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Friday 30 October, 14:34 UTC · 14:34 UK, in 23h.

Every Friday at 14:34 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 5

Coming wipes

  1. 23hFri 30 Oct, 14:34 UTC14:34 UK
  2. 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 7d 23hFri 6 Nov, 14:34 UTC14:34 UK
  4. 14d 23hFri 13 Nov, 14:34 UTC14:34 UK
  5. 21d 23hFri 20 Nov, 14:34 UTC14:34 UK
  6. 28d 23hFri 27 Nov, 14:34 UTC14:34 UK
  7. 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 35d 23hFri 4 Dec, 14:34 UTC14:34 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:34 UTC14:34 UK · in 23h
    Next wipe expected · every Friday at 14:34 UTC
  2. Fri 23 Oct, 14:34 UTC 15:34 UK · 6d ago
    Wipe delivered
    Peak
    15
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 16 Oct, 13:48 UTC 14:48 UK · 13d ago
    Wipe delivered
    Peak
    13
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    8
  4. Fri 9 Oct, 13:50 UTC 14:50 UK · 20d ago
    Wipe delivered
    Peak
    14
    Crowd
    held half
    Lasted
    7 days
    Players before
    3
  5. Thu 1 Oct, 18:08 UTC FW 19:08 UK · 27d ago
    Force wipe delivered
    Peak
    13
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    6
  6. Fri 25 Sep, 15:11 UTC 16:11 UK · 34d ago
    Wipe delivered
    Peak
    11
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    9
  7. Fri 18 Sep, 14:02 UTC 15:02 UK · 41d ago
    Wipe delivered
    Peak
    12
    Crowd
    held half
    Lasted
    7 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average 5 / 101
  2. RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average 2 / 100
  3. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average 7 / 200
  4. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average 13 / 50
  5. CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average 3 / 100
  6. RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average 1 / 101
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

Over the past seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] has climbed to #1,513 for player hours, putting it in the top 7% of all ranked servers.

How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now?

Checking now: 2 players on 101 slots at RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The seven-day figures show an average of 4 players and a peak of 15. The busiest hour over the last 48 hours was 16:00 UTC, averaging 6 players.

Rules and settings

Which map is active on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Size 4,096 and seed 1337 define the procedural map RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] announces 100000x gathering. 8 players is the group limit, since the game's default applies. You get roleplay here, jobs, towns and rules for roleplay. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

You will find no region published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 216.39.240.13:28048.

How smoothly does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

The 48-hour average for server fps stands at 56, never dipping below 48. Buildings, deployables and all the rest of the world pushed its entity count as high as 132,082. 4,457 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how good is its uptime?

You can find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online at present. The uptime it reports puts its last restart at about 2 hours ago. 92% is the uptime for the last 7 full days, up for 155 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] operate?

The version on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] handle its wipe days?

14 players is the average peak across its recent wipes. After 26 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 80% of recent cases. Where that did not hold, it dropped below half by day 5.

On what schedule does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] reset its map?

You will find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wiping every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is when its next wipe is due. 6 days have passed since this world was made. The tags state that it wipes each week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] part of?

These Rust Wipe Tracker lists take RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x and it appears.

What is the meaning of the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser picks up these RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] tags: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): Slot count: 101; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 216.39.240.13:28048. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp101
Max players Slot count: 101.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE No PvP here: the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.