KKPVE
Offline EA 106.111.5.102:29018 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does KKPVE place among Rust servers?
On player hours over the last seven days, KKPVE ranks #15,927 overall and #489 in Asia, in the top 69% of all ranked servers.
What is the current population on KKPVE?
The last sighting of KKPVE was 27 days 4 hours ago; it is offline right now.
Server rules
Which map is active on KKPVE?
A procedural map, generated by the game, is what KKPVE runs.
What settings and rules should you know for KKPVE?
No gather rate appears in the name of KKPVE. 8 players is the group limit, since the game's default applies. It runs build & creative, no gathering, just sandbox building. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is KKPVE based?
The EA tag is how KKPVE lists its location: Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 106.111.5.102:29018 is its address.
What is the uptime of KKPVE, and is it online?
The current status for KKPVE is offline, last seen 27 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 24 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is KKPVE using?
Rust network protocol 2633 and build 165217 on Windows is what KKPVE runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does KKPVE wipe? What schedule does it follow?
This next-wipe estimate for KKPVE is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 54 days 21 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does KKPVE appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take KKPVE: Modded Rust servers, Rust build servers, Creative Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on KKPVE?
The game's server browser picks up these KKPVE tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp49 (Max players): The server has 49 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^c (Creative): Build freely in a sandbox: no gathering needed; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to KKPVE?
Enter client.connect 106.111.5.102:29018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.