Michael's PVE Build Server
Offline 109.242.231.177:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 1 / 200
- CZ/EU Farming Industry PVE 0 / 50
- CZ/SK PVE!! No raid_No kill :-) RUSTUJ 2 / 30
- BroinRust [PVE CLASSIC EU/EA] 1 / 200
- BroinRust [PVE MOD EU/EA] 1 / 200
- CZ/SK RELAX PVE 0 / 30
Quick answers
From the figures on this page.
Player activity
Where does Michael's PVE Build Server place among Rust servers?
In the top – of all ranked servers sits Michael's PVE Build Server, at #13,951 on hours played over seven days.
Is Michael's PVE Build Server busy at the moment?
At the moment Michael's PVE Build Server is offline, having last been seen 45 days 15 hours ago.
Map and rules
Which map is active on Michael's PVE Build Server?
A procedural map, generated by the game, is what Michael's PVE Build Server runs.
Which settings and rules apply on Michael's PVE Build Server?
No gather rate appears in the name of Michael's PVE Build Server. The game's default applies: 8 players to a group at most. You get pve here, fighting between players is off. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Michael's PVE Build Server?
There is no region published for Michael's PVE Build Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.242.231.177:28015.
What is the uptime of Michael's PVE Build Server, and is it online?
Michael's PVE Build Server is offline at the moment, with the last sighting 45 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 14 September 2026.
On what Rust version does Michael's PVE Build Server operate?
Rust network protocol 2633 and build 163794 on Windows is what Michael's PVE Build Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Michael's PVE Build Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Michael's PVE Build Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 45 days 18 hours.
Tags and listings
Where does Michael's PVE Build Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Michael's PVE Build Server are: Rust build servers, Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Michael's PVE Build Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players are the tags Michael's PVE Build Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Michael's PVE Build Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.242.231.177:28015.