test01
Offline EA 113.78.5.219:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Friday 30 October, 05:02 UTC · 05:02 UK, in 2d 6h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Fri 30 Oct, 05:02 UTC05:02 UK · in 2d 6hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the ranking of test01 against other Rust servers?
On player hours over the last seven days, test01 ranks #13,247 overall and #461 in Asia, in the top – of all ranked servers.
What is the current population on test01?
The last sighting of test01 was 40 days 1 hours ago; it is offline right now.
Server rules
On what map does test01 take place?
A procedural map, generated by the game, is what test01 runs.
What settings and rules should you know for test01?
No gather rate appears in the name of test01. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is test01 based?
With its EA tag, test01 places itself in Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 113.78.5.219:28015 is its address.
What is the uptime of test01, and is it online?
test01 is offline at the moment, with the last sighting 40 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does test01 operate?
The version on test01 is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does test01 wipe? What schedule does it follow?
This next-wipe estimate for test01 is based on biweekly: 14 days after its last wipe. Friday 30 October at 05:02 UTC is when its next wipe is due. You are playing a world created 53 days 17 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
On Rust Wipe Tracker, which lists and filters is test01 part of?
The Rust Wipe Tracker lists that include test01 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
The game's server browser picks up these test01 tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): The server browser files it under East Asia. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join test01?
Enter client.connect 113.78.5.219:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.