TW_LOCAL_台灣原倍服_10/26~11/06_
Online 114.35.125.19:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 9h.
The force wipe · high confidenceComing wipes
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 9hNext wipe expected · the force wipe
-
Mon 26 Oct, 06:51 UTC 06:51 UK · 3d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 18:13 UTC FW 19:13 UK · 27d agoForce wipe delivered
- Peak
- 7
- Crowd
- halved by day 20
- Lasted
- 24.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Long 75 / 200
- Rustafied.com - SEA Long 17 / 100
- [SEA] Facepunch Premium 1 7 / 250
- [SEA] Facepunch 1 14 / 300
- [光年]【萌新友好】软核|无氪公益服|养老 2 / 10
- RustGalaxy Nexus Japan 2 / 50
Quick answers
From the figures on this page.
Population
How does TW_LOCAL_台灣原倍服_10/26~11/06_ compare with other Rust servers in the rankings?
Over the past seven days, TW_LOCAL_台灣原倍服_10/26~11/06_ has climbed to #3,801 for player hours, putting it in the top 17% of all ranked servers.
What is the current population on TW_LOCAL_台灣原倍服_10/26~11/06_?
Checking now: 3 players on 100 slots at TW_LOCAL_台灣原倍服_10/26~11/06_. The seven-day figures show an average of 1 players and a peak of 12. The busiest hour over the last 48 hours was 16:00 UTC, averaging 11 players.
Rules and settings
On what map does TW_LOCAL_台灣原倍服_10/26~11/06_ take place?
Size 4,500 and seed 1962309386 define the procedural map TW_LOCAL_台灣原倍服_10/26~11/06_ runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on TW_LOCAL_台灣原倍服_10/26~11/06_?
You will not find a gather rate in the name of TW_LOCAL_台灣原倍服_10/26~11/06_. Up to 8 players can join a group, the default for the game. It runs hardcore, The toughest mode Facepunch runs. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does TW_LOCAL_台灣原倍服_10/26~11/06_ run from?
No region tag comes from TW_LOCAL_台灣原倍服_10/26~11/06_, but the name points to Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 114.35.125.19:28015.
How smoothly does TW_LOCAL_台灣原倍服_10/26~11/06_ run?
The 48-hour average for server fps stands at 153, never dipping below 74. The world held as many as 118,389 entities: buildings, deployables and the rest. 4,355 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is TW_LOCAL_台灣原倍服_10/26~11/06_ up, and how good is its uptime?
You can find TW_LOCAL_台灣原倍服_10/26~11/06_ online at present. Its reported uptime suggests a restart roughly 3 days ago. 91% is the uptime for the last 7 full days, up for 153 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does TW_LOCAL_台灣原倍服_10/26~11/06_ operate?
Rust network protocol 2635 and build 168909 on Windows is what TW_LOCAL_台灣原倍服_10/26~11/06_ runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on TW_LOCAL_台灣原倍服_10/26~11/06_ when wipe day arrives?
The average busiest point of its recent wipes was 6 players. 7 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 20 it had fallen below half where the crowd did not hold.
How often does TW_LOCAL_台灣原倍服_10/26~11/06_ wipe, and at what times?
TW_LOCAL_台灣原倍服_10/26~11/06_ wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 3 days 2 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
On Rust Wipe Tracker, which lists and filters is TW_LOCAL_台灣原倍服_10/26~11/06_ part of?
These Rust Wipe Tracker lists take TW_LOCAL_台灣原倍服_10/26~11/06_: Rust community servers, unmodded. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is the meaning of the server tags on TW_LOCAL_台灣原倍服_10/26~11/06_?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^h (Hardcore): This is Facepunch's hardcore mode, with harsher survival and fewer helpers are the tags TW_LOCAL_台灣原倍服_10/26~11/06_ publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join TW_LOCAL_台灣原倍服_10/26~11/06_?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 114.35.125.19:28015. Its website can be found at https://discord.com/invite/GWWaE7nkr2.