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Network live 11,897 servers online 102,621 players aboard 399 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 9m ago

official monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 1h · high confidence
13/ 300 players now 4% full
137-day averagepeak 36
#806ranktop 4%
28d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 1h.

The force wipe · high confidence
69wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 1h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:42 UTC FW 18:42 UK · 28d ago
    Force wipe delivered
    Peak
    69
    Crowd
    –
    Lasted
    running
    Players before
    6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 102 on average 56 / 200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average 33 / 100
  3. RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average 0 / 50
  4. nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average 0 / 200
  5. RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average 0 / 50
  6. AX公益服/原倍仿官/10.2新档EA · groups of 8+ · monthly · 1 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does [SEA] Facepunch 1 compare with other Rust servers in the rankings?

A seven-day player-hours count places [SEA] Facepunch 1 at #806: the top 4% of every ranked server.

Is [SEA] Facepunch 1 busy at the moment?

Checking now: 13 players on 300 slots at [SEA] Facepunch 1. The seven-day figures show an average of 13 players and a peak of 36. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 22 players.

Server rules

On what map does [SEA] Facepunch 1 take place?

The game generates the procedural map on [SEA] Facepunch 1 at size 4,500 with seed 183258278. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on [SEA] Facepunch 1, and what settings does it run?

You will not find a gather rate in the name of [SEA] Facepunch 1. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It sits in the Official tab inside Rust. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is [SEA] Facepunch 1 based?

No region tag comes from [SEA] Facepunch 1, but the name points to Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 15.235.180.212:28015.

How smoothly does [SEA] Facepunch 1 run?

The 48-hour average for server fps stands at 148, never dipping below 103. Buildings, deployables and all the rest of the world pushed its entity count as high as 143,863. Memory use peaked at 5,823 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [SEA] Facepunch 1, and is it currently online?

You can find [SEA] Facepunch 1 online at present. Its reported uptime suggests a restart roughly 4 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does [SEA] Facepunch 1 operate?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 1 runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on [SEA] Facepunch 1?

The average busiest point of its recent wipes was 69 players. 20 hours after the latest wipe, the crowd reached its peak.

When does [SEA] Facepunch 1 wipe? What schedule does it follow?

Once a month is all [SEA] Facepunch 1 wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 28 days. In its tags it publishes the wipe schedule: monthly.

Tags and listings

Where does [SEA] Facepunch 1 appear in Rust Wipe Tracker lists and filters?

You will find [SEA] Facepunch 1 on the following Rust Wipe Tracker lists: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [SEA] Facepunch 1?

One operator most likely runs these: [SEA] Facepunch 1 publishes a playrust.com hostname, as do 124 other servers we track.

How should you read the tags on [SEA] Facepunch 1?

Read off the game's server browser, the tags for [SEA] Facepunch 1 are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join [SEA] Facepunch 1?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.235.180.212:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players The server has 300 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.