Pandemic PvE - Practically Complete PvE Protection
Online NA 115.42.46.218:28035 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 15h.
The force wipe · high confidenceComing wipes
- 7d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 15hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:59 UTC FW 18:59 UK · 27d agoForce wipe delivered
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 56 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 32 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 38 / 100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 71 / 100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 20 / 150
- US | For all Mankind PVE | No Raiding/Killing/Stealing 8 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Pandemic PvE - Practically Complete PvE Protection against other Rust servers?
On player hours over the last seven days, Pandemic PvE - Practically Complete PvE Protection ranks #2,575 overall and #415 in North America, in the top 12% of all ranked servers.
What is the current population on Pandemic PvE - Practically Complete PvE Protection?
The current count is 0 players on 50 slots for Pandemic PvE - Practically Complete PvE Protection. The seven-day figures show an average of 1 players and a peak of 7. The busiest hour over the last 48 hours was 01:00 UTC, averaging 3 players.
Server rules
Which map is active on Pandemic PvE - Practically Complete PvE Protection?
Generated by the game with seed 809082222, the procedural map on Pandemic PvE - Practically Complete PvE Protection is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Pandemic PvE - Practically Complete PvE Protection, and what settings does it run?
No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. A group holds no more than 12 players. roleplay is the mode, roleplay rules, jobs and towns. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Pandemic PvE - Practically Complete PvE Protection?
The NA tag is how Pandemic PvE - Practically Complete PvE Protection lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 115.42.46.218:28035.
What is the performance like on Pandemic PvE - Practically Complete PvE Protection?
Averaged over the last 48 hours, server fps was 80, with a low of 41. The world held as many as 167,814 entities: buildings, deployables and the rest. 4,910 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Pandemic PvE - Practically Complete PvE Protection up, and how good is its uptime?
You can find Pandemic PvE - Practically Complete PvE Protection online at present. Its reported uptime suggests a restart roughly 11 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Pandemic PvE - Practically Complete PvE Protection using?
The version on Pandemic PvE - Practically Complete PvE Protection is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Pandemic PvE - Practically Complete PvE Protection when wipe day arrives?
The average busiest point of its recent wipes was 12 players. After 8 hours the latest wipe's crowd hit its peak.
How often does Pandemic PvE - Practically Complete PvE Protection wipe, and at what times?
The only wipe Pandemic PvE - Practically Complete PvE Protection takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 9 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Pandemic PvE - Practically Complete PvE Protection appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Pandemic PvE - Practically Complete PvE Protection: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on Pandemic PvE - Practically Complete PvE Protection?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America are the tags Pandemic PvE - Practically Complete PvE Protection publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Pandemic PvE - Practically Complete PvE Protection?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 115.42.46.218:28035. Its website can be found at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.