SCPVE - TEST - RICK
Offline EA 117.90.232.29:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 20h.
The force wipe · high confidenceComing wipes
- 8d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 20hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 20hNext wipe expected · the force wipe
-
Fri 16 Oct, 07:45 UTC 08:45 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 5 Oct, 07:03 UTC 08:03 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 11 days
- Players before
- 0
-
Fri 2 Oct, 09:53 UTC 10:53 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 2
-
Fri 2 Oct, 03:06 UTC 04:06 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Tue 29 Sep, 16:24 UTC 17:24 UK · 28d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Mon 28 Sep, 06:51 UTC 07:51 UK · 29d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 1
-
Sat 26 Sep, 09:32 UTC 10:32 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Fri 25 Sep, 15:51 UTC 16:51 UK · 32d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 小淘气PVE-简单玩法-10倍爆率-经久耐玩 6 / 100
- 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 5 / 100
- 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 16 / 200
- 『微光』PVE|原倍|事件活动|萌新养老 7 / 100
- 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 17 / 200
- 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 15 / 200
Quick answers
From the figures on this page.
Population
How does SCPVE - TEST - RICK compare with other Rust servers in the rankings?
On player hours over the last seven days, SCPVE - TEST - RICK ranks #13,059 overall and #479 in Asia, in the top 59% of all ranked servers.
What is the current population on SCPVE - TEST - RICK?
At the moment SCPVE - TEST - RICK is offline, having last been seen 7 days 12 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
On what map does SCPVE - TEST - RICK take place?
Generated by the game with seed 1337, the procedural map on SCPVE - TEST - RICK is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: 亚特兰大 : 行尸走肉.
Which settings and rules apply on SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK gives no gather rate. The game's default applies: 8 players to a group at most. It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is SCPVE - TEST - RICK based?
Its EA tag puts SCPVE - TEST - RICK in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 117.90.232.29:28015.
What is the uptime of SCPVE - TEST - RICK, and is it online?
SCPVE - TEST - RICK is offline at the moment, with the last sighting 7 days 12 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 17 September 2026.
What Rust version is SCPVE - TEST - RICK using?
Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does SCPVE - TEST - RICK handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
On what schedule does SCPVE - TEST - RICK reset its map?
The only wipe SCPVE - TEST - RICK takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 25 days 10 hours. A wipe every month is the schedule given in its tags.
Tags and listings
Where does SCPVE - TEST - RICK appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take SCPVE - TEST - RICK: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs SCPVE - TEST - RICK?
SCPVE - TEST - RICK and 2 other servers we track both publish a rustpve.top hostname, which points to the same operator in all likelihood.
How should you read the tags on SCPVE - TEST - RICK?
The game's server browser picks up these SCPVE - TEST - RICK tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^s (Softcore): You retain some inventory on death in this easier Facepunch mode; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join SCPVE - TEST - RICK?
Enter client.connect 117.90.232.29:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://rustimg.rustpve.top/QUN/QQ.png.