SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 16h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 13h.
The force wipe · high confidenceComing wipes
- 8d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 13hNext wipe expected · the force wipe
-
Sun 25 Oct, 07:54 UTC 07:54 UK · 2d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 24 Oct, 13:44 UTC 14:44 UK · 3d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 小淘气PVE-简单玩法-10倍爆率-经久耐玩 26 / 100
- 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 25 / 100
- 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 22 / 200
- 『微光』PVE|原倍|事件活动|萌新养老 20 / 100
- 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 17 / 200
- 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 15 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of SCPVE - TEST - RICK against other Rust servers?
On player hours over the last seven days, SCPVE - TEST - RICK ranks #6,422 overall and #403 in Asia, in the top 29% of all ranked servers.
How many players are on SCPVE - TEST - RICK right now?
The last sighting of SCPVE - TEST - RICK was 16 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 2. The busiest hour over the last 48 hours was 11:00 UTC, averaging 2 players.
Map and rules
What is the current map on SCPVE - TEST - RICK?
Size 4,500 and seed 1337 define the procedural map SCPVE - TEST - RICK runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: 亚特兰大 : 行尸走肉.
What settings and rules should you know for SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK gives no gather rate. The game's default applies: 8 players to a group at most. softcore is the mode, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Server details
What location does SCPVE - TEST - RICK run from?
Its EA tag puts SCPVE - TEST - RICK in Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 49.84.34.129:28015 is its address.
Does SCPVE - TEST - RICK perform well?
Server fps over the last 48 hours averaged 80; the lowest was 74. Buildings, deployables and all the rest of the world pushed its entity count as high as 142,422. Memory use peaked at 4,380 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of SCPVE - TEST - RICK, and is it online?
Offline for now: SCPVE - TEST - RICK was last seen 16 hours ago. The uptime it reports puts its last restart at about 5 hours ago. 19% is the uptime for the last 6 full days, up for 28 of 144 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is SCPVE - TEST - RICK using?
On Windows, SCPVE - TEST - RICK runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on SCPVE - TEST - RICK?
2 players is the average peak across its recent wipes. After 27 hours the latest wipe's crowd hit its peak.
How often does SCPVE - TEST - RICK wipe, and at what times?
Once a month is all SCPVE - TEST - RICK wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 2 days 18 hours. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is SCPVE - TEST - RICK part of?
You will find SCPVE - TEST - RICK on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which person or group runs SCPVE - TEST - RICK?
One operator most likely runs these: SCPVE - TEST - RICK publishes a rustpve.top hostname, as do 2 other servers we track.
What is the meaning of the server tags on SCPVE - TEST - RICK?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^s (Softcore): On death you keep some of your inventory in Facepunch's easier mode; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): The server browser files it under East Asia are the tags SCPVE - TEST - RICK publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to SCPVE - TEST - RICK?
Enter client.connect 49.84.34.129:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rustimg.rustpve.top/QUN/QQ.png.