SCPVE - TEST - RICK
Offline EA 117.90.232.57:28020 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老 1 / 100
- |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 6 / 200
- CZ/EU Farming Industry PVE 10 / 50
- CZ/SK PVE!! No raid_No kill :-) RUSTUJ 1 / 30
- BroinRust [PVE CLASSIC EU/EA] 4 / 200
- BroinRust [PVE MOD EU/EA] 1 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of SCPVE - TEST - RICK against other Rust servers?
Ranked #15,468 on player hours over the last seven days, SCPVE - TEST - RICK is #495 in Asia and in the top – of all ranked servers.
What is the current population on SCPVE - TEST - RICK?
The last sighting of SCPVE - TEST - RICK was 43 days 10 hours ago; it is offline right now.
Map and rules
Which map is active on SCPVE - TEST - RICK?
The map on SCPVE - TEST - RICK is procedural, produced by the game.
Which settings and rules apply on SCPVE - TEST - RICK?
You will not find a gather rate in the name of SCPVE - TEST - RICK. Up to 8 players can join a group, the default for the game. It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does SCPVE - TEST - RICK run from?
The EA tag is how SCPVE - TEST - RICK lists its location: Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 117.90.232.57:28020 is its address.
How reliable is SCPVE - TEST - RICK, and is it currently online?
The current status for SCPVE - TEST - RICK is offline, last seen 43 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
What Rust version is SCPVE - TEST - RICK using?
On Windows, SCPVE - TEST - RICK runs Rust network protocol 2633 and build 164259. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does SCPVE - TEST - RICK wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of SCPVE - TEST - RICK's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 43 days 13 hours have passed since this world was made.
Tags and filters
Where does SCPVE - TEST - RICK appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SCPVE - TEST - RICK are: Rust build servers and Best Rust PvE servers. On the server list, apply Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more and it appears.
What is the meaning of the server tags on SCPVE - TEST - RICK?
Read off the game's server browser, the tags for SCPVE - TEST - RICK are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164259 (Build): The game build is 164259; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^s (Softcore): You retain some inventory on death in this easier Facepunch mode; ^k (Build server): A place to design and practise bases; ^p (PvE): The world provides the danger, not other players; EA (East Asia): The server browser files it under East Asia. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join SCPVE - TEST - RICK?
Enter client.connect 117.90.232.57:28020 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.