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Network live 11,701 servers online 46,298 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

[JP] Japan Kyushu Main 初心者鯖

Online EA 118.27.226.8:28015 checked 7m ago

weekly wipes vanilla
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 09:07 UK Fri 30 Oct, 09:07 UTC in 1d 8h · low confidence
0/ 150 players now 0% full
137-day averagepeak 41
#817ranktop 4% · #65 in EA
5d agolast wipeweekly schedule
1d 8hnext wipeFri 30 Oct, 09:07 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
01020304001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 09:07 UTC · 09:07 UK, in 1d 8h.

Its weekly schedule tag · low confidence
6 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
36wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3.5

Coming wipes

  1. 1d 8hFri 30 Oct, 09:07 UTC09:07 UK
  2. 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 8d 8hFri 6 Nov, 09:07 UTC09:07 UK
  4. 15d 8hFri 13 Nov, 09:07 UTC09:07 UK
  5. 22d 8hFri 20 Nov, 09:07 UTC09:07 UK
  6. 29d 8hFri 27 Nov, 09:07 UTC09:07 UK
  7. 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 36d 8hFri 4 Dec, 09:07 UTC09:07 UK

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 09:07 UTC09:07 UK · in 1d 8h
    Next wipe expected · its weekly schedule tag
  2. Fri 23 Oct, 09:07 UTC 10:07 UK · 5d ago
    Wipe delivered
    Peak
    41
    Crowd
    –
    Lasted
    running
    Players before
    3
  3. Sat 17 Oct, 09:59 UTC 10:59 UK · 11d ago
    Wipe delivered
    Peak
    23
    Crowd
    held half
    Lasted
    6 days
    Players before
    4
  4. Fri 16 Oct, 09:08 UTC 10:08 UK · 12d ago
    Wipe delivered
    Peak
    45
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  5. Fri 9 Oct, 09:08 UTC 10:08 UK · 19d ago
    Wipe delivered
    Peak
    32
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0
  6. Fri 2 Oct, 15:21 UTC 16:21 UK · 26d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    6.7 days
    Players before
    0
  7. Tue 29 Sep, 12:07 UTC 13:07 UK · 29d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    3.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 184 on average 5 / 200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average 8 / 550
  3. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average 5 / 100
  4. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average 3 / 200
  5. [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 41 on average 1 / 150
  6. 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average 5 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of [JP] Japan Kyushu Main 初心者鯖 against other Rust servers?

On player hours over the last seven days, [JP] Japan Kyushu Main 初心者鯖 ranks #817 overall and #65 in Asia, in the top 4% of all ranked servers.

What is the current population on [JP] Japan Kyushu Main 初心者鯖?

Checking now: 0 players on 150 slots at [JP] Japan Kyushu Main 初心者鯖. The seven-day figures show an average of 13 players and a peak of 41. The busiest hour over the last 48 hours was 14:00 UTC, averaging 23 players.

Map and rules

Which map is active on [JP] Japan Kyushu Main 初心者鯖?

Size 4,500 and seed 1557609126 define the procedural map [JP] Japan Kyushu Main 初心者鯖 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for [JP] Japan Kyushu Main 初心者鯖?

No gather rate appears in the name of [JP] Japan Kyushu Main 初心者鯖. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of [JP] Japan Kyushu Main 初心者鯖?

The EA tag is how [JP] Japan Kyushu Main 初心者鯖 lists its location: Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 118.27.226.8:28015 is its address.

Does [JP] Japan Kyushu Main 初心者鯖 perform well?

Server fps over the last 48 hours averaged 53; the lowest was 44. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,655. The highest memory reading was 5,334 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is [JP] Japan Kyushu Main 初心者鯖, and is it currently online?

Right now, [JP] Japan Kyushu Main 初心者鯖 is online. The uptime it reports puts its last restart at about 3 days 2 hours ago. It was up 144 of 168 hours over the last 7 full days, 86% of the time. 29 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [JP] Japan Kyushu Main 初心者鯖 using?

The version on [JP] Japan Kyushu Main 初心者鯖 is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on [JP] Japan Kyushu Main 初心者鯖?

36 players is the average peak across its recent wipes. After 27 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. In the other cases it sank under half by day 3.5.

How often does [JP] Japan Kyushu Main 初心者鯖 wipe, and at what times?

Since the record holds too few of [JP] Japan Kyushu Main 初心者鯖's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Friday 30 October at 09:07 UTC. 5 days 15 hours have passed since this world was made. Its tags list the wipe schedule as weekly.

Server tags

On Rust Wipe Tracker, which lists and filters is [JP] Japan Kyushu Main 初心者鯖 part of?

The Rust Wipe Tracker lists that include [JP] Japan Kyushu Main 初心者鯖 are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

What is the meaning of the server tags on [JP] Japan Kyushu Main 初心者鯖?

Read off the game's server browser, the tags for [JP] Japan Kyushu Main 初心者鯖 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; EA (East Asia): Server browser category: East Asia. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join [JP] Japan Kyushu Main 初心者鯖?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 118.27.226.8:28015. Its website can be found at https://discord.com/invite/GDvhtNegh.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp150
Max players It holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Region

EA
East Asia Server browser category: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.