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Network live 11,715 servers online 57,218 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Custom Server - Review / Build

Offline 119.105.5.171:28015 checked 27d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#16,408ranktop 69%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 00:21 UTC 01:21 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 113 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average 38 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 85 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 14 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 35 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 25 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Custom Server - Review / Build compare with other Rust servers in the rankings?

A seven-day player-hours count places Rust Custom Server - Review / Build at #16,408: the top 69% of every ranked server.

Is Rust Custom Server - Review / Build busy at the moment?

At the moment Rust Custom Server - Review / Build is offline, having last been seen 27 days 20 hours ago.

Server rules

Which settings and rules apply on Rust Custom Server - Review / Build?

The name of Rust Custom Server - Review / Build gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

About the server

What location does Rust Custom Server - Review / Build run from?

You will find no region published by Rust Custom Server - Review / Build. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 119.105.5.171:28015 is its address.

What is the uptime of Rust Custom Server - Review / Build, and is it online?

Rust Custom Server - Review / Build is offline at the moment, with the last sighting 27 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Rust Custom Server - Review / Build operate?

The version on Rust Custom Server - Review / Build is Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Rust Custom Server - Review / Build handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 15 hours passed before the crowd peaked.

How often does Rust Custom Server - Review / Build wipe, and at what times?

There are too few of Rust Custom Server - Review / Build's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 29 days 10 hours have passed since this world was made.

Tags and listings

Where does Rust Custom Server - Review / Build appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Custom Server - Review / Build are: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Rust Custom Server - Review / Build?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Rust Custom Server - Review / Build publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Rust Custom Server - Review / Build?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 119.105.5.171:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.