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Network live 11,635 servers online 46,789 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Online 121.80.41.68:28015 checked 8m ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 3 players now 0% full
07-day averagepeak 1
#15,241ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 10:32 UTC 11:32 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average 4 / 100
  2. [TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 2 on average 0 / 100
  3. Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average 0 / 69
  4. RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 1 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does TEST place among Rust servers?

A seven-day player-hours count places TEST at #15,241: the top 69% of every ranked server.

What is the current population on TEST?

At the moment 0 players are on TEST, which has 3 slots. Averaged over the past week: 0 players, peaking at 1.

Map and rules

On what map does TEST take place?

The game generates the procedural map on TEST at size 4,500 with seed 823183683. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for TEST?

The name of TEST gives no gather rate. The game's default applies: 8 players to a group at most. It runs combat training, practice your aim and PvP, loot supplied. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of TEST?

There is no region published for TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 121.80.41.68:28015 is its address.

What is the performance like on TEST?

Averaged over the last 48 hours, server fps was 60, with a low of 58. The world held as many as 133,669 entities: buildings, deployables and the rest. 7,557 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of TEST, and is it online?

You can find TEST online at present. Its reported uptime suggests a restart roughly 9 days 20 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 17 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TEST using?

Rust network protocol 2634 and build 167781 on Linux is what TEST runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on TEST?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does TEST reset its map?

Its rhythm cannot yet be told: too few of TEST's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 9 days 22 hours.

Tags and filters

Where does TEST appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TEST are: Modded Rust servers, Aim training servers, live, Rust build servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on TEST?

Read off the game's server browser, the tags for TEST are: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^k (Build server): Base design and practice; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to TEST?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 121.80.41.68:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players The server has 3 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Gameplay

^d
Combat training This is aim and PvP practice: loot comes supplied.
^k
Build server Base design and practice.
^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.