Local Creative Rust
Offline 123.253.191.207:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 9 / 200
- CZ/EU Farming Industry PVE 6 / 50
- CZ/SK PVE!! No raid_No kill :-) RUSTUJ 3 / 30
- BroinRust [PVE CLASSIC EU/EA] 2 / 200
- BroinRust [PVE MOD EU/EA] 0 / 200
- CZ/SK RELAX PVE 6 / 30
Quick answers
From the figures on this page.
Player count
Where does Local Creative Rust place among Rust servers?
In the top 65% of all ranked servers sits Local Creative Rust, at #15,571 on hours played over seven days.
Is Local Creative Rust busy at the moment?
At the moment Local Creative Rust is offline, having last been seen 28 days 18 hours ago.
Map and rules
Which map is active on Local Creative Rust?
A procedural map, generated by the game, is what Local Creative Rust runs.
What settings and rules should you know for Local Creative Rust?
The name of Local Creative Rust gives no gather rate. The game's default applies: 8 players to a group at most. build & creative is the mode, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Local Creative Rust based?
There is no region published for Local Creative Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 123.253.191.207:28015 is its address.
What is the uptime of Local Creative Rust, and is it online?
Local Creative Rust is offline at the moment, with the last sighting 28 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
What Rust version is Local Creative Rust using?
The version on Local Creative Rust is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Local Creative Rust wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Creative Rust's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 18 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Local Creative Rust part of?
You will find Local Creative Rust on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers, Creative Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Creative Rust?
The game's server browser picks up these Local Creative Rust tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): The world provides the danger, not other players; ^c (Creative): Build freely in a sandbox: no gathering needed; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Local Creative Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 123.253.191.207:28015.