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Network live 11,611 servers online 34,878 players aboard 62 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 11d ago

monthly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 14h · high confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,106ranktop 70% · #186 in OC
26d agolast wipemonthly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 14h.

The force wipe · high confidence
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 14h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 16:48 UTC 17:48 UK · 26d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU LongOC · groups of 16+ · monthly · 35 on average 18 / 100
  3. [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average 5 / 250
  4. [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average 5 / 250
  5. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average 3 / 500
  6. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does RetroPVE (Testing Server) compare with other Rust servers in the rankings?

Ranked #15,106 on player hours over the last seven days, RetroPVE (Testing Server) is #186 in Oceania and in the top 70% of all ranked servers.

Is RetroPVE (Testing Server) busy at the moment?

At the moment RetroPVE (Testing Server) is offline, having last been seen 11 days 9 hours ago.

Rules and settings

What is the current map on RetroPVE (Testing Server)?

Size 5,000 is the procedural map on RetroPVE (Testing Server), which the game generates.

What settings and rules should you know for RetroPVE (Testing Server)?

No gather rate appears in the name of RetroPVE (Testing Server). 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of RetroPVE (Testing Server)?

The OC tag is how RetroPVE (Testing Server) lists its location: Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 123.50.149.73:28015.

What is the uptime of RetroPVE (Testing Server), and is it online?

Offline for now: RetroPVE (Testing Server) was last seen 11 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RetroPVE (Testing Server) operate?

The version on RetroPVE (Testing Server) is Rust network protocol 2634 and build 166494, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on RetroPVE (Testing Server) when wipe day arrives?

The average busiest point of its recent wipes was 2 players. After 3 hours the latest wipe's crowd hit its peak.

When does RetroPVE (Testing Server) wipe? What schedule does it follow?

RetroPVE (Testing Server) wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 26 days 9 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does RetroPVE (Testing Server) appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RetroPVE (Testing Server): Oceania Rust servers and Modded Rust servers. On the server list, apply Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

What is the meaning of the server tags on RetroPVE (Testing Server)?

Read off the game's server browser, the tags for RetroPVE (Testing Server) are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; OC (Oceania): In the server browser it appears under Oceania. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join RetroPVE (Testing Server)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 123.50.149.73:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.