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Network live 11,675 servers online 48,284 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 26m ago

official monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 17h · high confidence
4/ 250 players now 2% full
77-day averagepeak 16
#1,128ranktop 5%
26d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 17h.

The force wipe · high confidence
30wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 17hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 17h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:41 UTC FW 18:41 UK · 26d ago
    Force wipe delivered
    Peak
    30
    Crowd
    –
    Lasted
    running
    Players before
    8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average 16 / 100
  2. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average 1 / 100
  3. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average 3 / 500
  4. [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 5 / 75
  5. Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 1 on average 0 / 100
  6. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [AU] Facepunch 1 place among Rust servers?

In the top 5% of all ranked servers sits [AU] Facepunch 1, at #1,128 on hours played over seven days.

How many players are on [AU] Facepunch 1 right now?

Checking now: 4 players on 250 slots at [AU] Facepunch 1. The seven-day figures show an average of 7 players and a peak of 16. The busiest hour over the last 48 hours was 07:00 UTC, averaging 9 players.

Rules and settings

Which map is active on [AU] Facepunch 1?

Size 4,500 and seed 937701272 define the procedural map [AU] Facepunch 1 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on [AU] Facepunch 1, and what settings does it run?

The name of [AU] Facepunch 1 gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It sits in the Official tab inside Rust. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of [AU] Facepunch 1?

No region tag comes from [AU] Facepunch 1, but the name points to Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.161.199.44:28015 is its address.

How smoothly does [AU] Facepunch 1 run?

The 48-hour average for server fps stands at 187, never dipping below 150. Buildings, deployables and all the rest of the world pushed its entity count as high as 131,898. The highest memory reading was 5,248 MB. Players feel a rising entity count and low fps as lag.

Is [AU] Facepunch 1 up, and how good is its uptime?

Right now, [AU] Facepunch 1 is online. Its reported uptime suggests a restart roughly 12 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does [AU] Facepunch 1 operate?

The version on [AU] Facepunch 1 is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on [AU] Facepunch 1 when wipe day arrives?

At their busiest, its recent wipes drew an average of 30 players. After 41 hours the latest wipe's crowd hit its peak.

On what schedule does [AU] Facepunch 1 reset its map?

The only wipe [AU] Facepunch 1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 7 hours. In its tags it publishes the wipe schedule: monthly.

Server tags

Where does [AU] Facepunch 1 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [AU] Facepunch 1: Rust tutorial servers, Oceania Rust servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [AU] Facepunch 1?

One operator most likely runs these: [AU] Facepunch 1 publishes a playrust.com hostname, as do 124 other servers we track.

How should you read the tags on [AU] Facepunch 1?

Read off the game's server browser, the tags for [AU] Facepunch 1 are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp250 (Max players): Slot count: 250; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join [AU] Facepunch 1?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.161.199.44:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players Slot count: 250.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.