Curfew | South Africa 10x PVP/PVE
Online 129.232.216.154:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:59 UTC · 18:59 UK, in 1d 21h.
Its biweekly schedule tag · low confidenceComing wipes
- 1d 21hThu 29 Oct, 18:59 UTC18:59 UK
- 8d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 21hThu 12 Nov, 18:59 UTC18:59 UK
- 29d 21hThu 26 Nov, 18:59 UTC18:59 UK
- 36d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 21hThu 10 Dec, 18:59 UTC18:59 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:59 UTC18:59 UK · in 1d 21hNext wipe expected · its biweekly schedule tag
-
Thu 15 Oct, 18:59 UTC 19:59 UK · 12d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 17:59 UTC FW 18:59 UK · 26d agoForce wipe delivered
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 1
-
Sat 19 Sep, 18:33 UTC 19:33 UK · 38d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 12 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Intoxicated ZA 10x - 27 Oct - Just wiped 26 / 50
- Nexis ZA 10x - PVP | KITS | EVENTS 0 / 125
- HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] 133 / 175
- HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] 28 / 150
- PROSTOJ CLASSIC #5 [X10|SKINS] 8 / 100
- Intoxicated ZA Vanilla 1 - 15 Oct 3 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Curfew | South Africa 10x PVP/PVE against other Rust servers?
In the top 24% of all ranked servers sits Curfew | South Africa 10x PVP/PVE, at #5,390 on hours played over seven days.
Is Curfew | South Africa 10x PVP/PVE busy at the moment?
At the moment 0 players are on Curfew | South Africa 10x PVP/PVE, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Map and rules
Which map is active on Curfew | South Africa 10x PVP/PVE?
Generated by the game with seed 1005898274, the procedural map on Curfew | South Africa 10x PVP/PVE is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Curfew | South Africa 10x PVP/PVE, and what settings does it run?
You get 10x gather on Curfew | South Africa 10x PVP/PVE, going by its name. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Curfew | South Africa 10x PVP/PVE based?
The name of Curfew | South Africa 10x PVP/PVE points to Africa, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 129.232.216.154:28015.
How smoothly does Curfew | South Africa 10x PVP/PVE run?
Server fps over the last 48 hours averaged 87; the lowest was 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 79,120. 2,801 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is Curfew | South Africa 10x PVP/PVE, and is it currently online?
Right now, Curfew | South Africa 10x PVP/PVE is online. About 16 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Curfew | South Africa 10x PVP/PVE using?
On Linux, Curfew | South Africa 10x PVP/PVE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Curfew | South Africa 10x PVP/PVE when wipe day arrives?
At their busiest, its recent wipes drew an average of 4 players. After 37 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 5 it had fallen below half where the crowd did not hold.
On what schedule does Curfew | South Africa 10x PVP/PVE reset its map?
The prediction follows its tag, because too few of Curfew | South Africa 10x PVP/PVE's wipes are on record to confirm the schedule. You can expect its next wipe on Thursday 29 October at 18:59 UTC. The world it is running was made 12 days 2 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does Curfew | South Africa 10x PVP/PVE appear in Rust Wipe Tracker lists and filters?
You will find Curfew | South Africa 10x PVP/PVE on the following Rust Wipe Tracker lists: 10x Rust servers and Modded Rust servers. On the server list, apply Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x and it appears.
What is the meaning of the server tags on Curfew | South Africa 10x PVP/PVE?
gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Curfew | South Africa 10x PVP/PVE publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Curfew | South Africa 10x PVP/PVE?
Enter client.connect 129.232.216.154:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.