acceptance002
Offline 134.82.68.117:28415 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 48 / 250
- Rustoria.co - EU East Long 78 / 200
- Rusty Moose |EU Main| 254 / 300
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU Main 320 / 375
- Rustoria.co - EU East Medium 267 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of acceptance002 against other Rust servers?
In the top 71% of all ranked servers sits acceptance002, at #15,977 on hours played over seven days.
Is acceptance002 busy at the moment?
The last sighting of acceptance002 was 24 days 22 hours ago; it is offline right now.
Map and rules
On what map does acceptance002 take place?
The game generates the procedural map that acceptance002 runs.
What are the rules on acceptance002, and what settings does it run?
The name of acceptance002 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of acceptance002?
There is no region published for acceptance002. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 134.82.68.117:28415.
Is acceptance002 up, and how good is its uptime?
acceptance002 is offline at the moment, with the last sighting 24 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is acceptance002 using?
Rust network protocol 2634 and build 166652 on Linux is what acceptance002 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does acceptance002 wipe? What schedule does it follow?
There are too few of acceptance002's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 18 hours.
Tags and filters
Where does acceptance002 appear across the Rust Wipe Tracker lists and filters?
You will find acceptance002 on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What is the meaning of the server tags on acceptance002?
Read off the game's server browser, the tags for acceptance002 are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join acceptance002?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 134.82.68.117:28415.