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Network live 11,848 servers online 93,384 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Zoo Crew

Online 135.148.10.248:24540 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 9 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 3 players now 0% full
07-day averagepeak 2
#5,030ranktop 23%
resetsno wipes9 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5216:0023:0005:0001:0007:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0023:0005:0001:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Thu 29 Oct, 06:33 UTC 06:33 UK · 9h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Thu 29 Oct, 00:58 UTC 00:58 UK · 14h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct, 13:16 UTC 13:16 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct, 10:35 UTC 10:35 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 28 Oct, 10:04 UTC 10:04 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sun 25 Oct, 00:36 UTC 01:36 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sun 25 Oct, 00:10 UTC 01:10 UK · 4d ago
    World reset
    Peak
    2
    Crowd
    held half
    Lasted
    3.4 days
    Players before
    0
  8. Sat 24 Oct, 15:36 UTC 16:36 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sat 24 Oct, 14:33 UTC 15:33 UK · 5d ago
    World reset
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  10. Sun 18 Oct, 04:19 UTC 05:19 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Show all 17 wipes
  1. Sun 18 Oct, 04:01 UTC 05:01 UK · 11d ago
    World reset
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    6.4 days
    Players before
    0
  2. Mon 5 Oct, 17:04 UTC 18:04 UK · 23d ago
    World reset
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    12.5 days
    Players before
    0
  3. Fri 2 Oct, 01:22 UTC 02:22 UK · 27d ago
    World reset
    Peak
    2
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    1
  4. Wed 30 Sep, 23:18 UTC 00:18 UK · 28d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 30 Sep, 23:14 UTC 00:14 UK · 28d ago
    World reset
    Peak
    2 +1 queue
    Crowd
    –
    Lasted
    1.1 days
    Players before
    2
  6. Sat 26 Sep, 21:12 UTC 22:12 UK · 32d ago
    World reset
    Peak
    2
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    2
  7. Fri 25 Sep, 22:40 UTC 23:40 UK · 33d ago
    World reset
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  2. RaidLabgroups of 8+ · 32 on average 0 / 50
  3. EU Hub 01EU · groups of 1000+ · 24 on average 19 / 3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 3 / 300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  6. Warriorsgroups of 8+ · 2 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does Zoo Crew place among Rust servers?

In the top 23% of all ranked servers sits Zoo Crew, at #5,030 on hours played over seven days.

What is the current population on Zoo Crew?

The current count is 0 players on 3 slots for Zoo Crew. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 22:00 UTC, averaging 2 players.

Server rules

On what map does Zoo Crew take place?

Generated by the game with seed 1903, the procedural map on Zoo Crew is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Zoo Crew?

You will not find a gather rate in the name of Zoo Crew. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Zoo Crew?

You will find no region published by Zoo Crew. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 135.148.10.248:24540.

How smoothly does Zoo Crew run?

The 48-hour average for server fps stands at 110, never dipping below 23. Buildings, deployables and all the rest of the world pushed its entity count as high as 119,549. 4,771 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Zoo Crew, and is it currently online?

You can find Zoo Crew online at present. About 5 hours ago is when it last restarted, judged by the uptime it gives. 76% is the uptime for the last 7 full days, up for 127 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

What Rust version is Zoo Crew using?

On Linux, Zoo Crew runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Zoo Crew wipe, and at what times?

No wipe schedule here: Zoo Crew changes world every few hours, and none of those resets counts as a wipe.

Server tags

Where does Zoo Crew appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Zoo Crew: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Zoo Crew?

Read off the game's server browser, the tags for Zoo Crew are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Zoo Crew?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 135.148.10.248:24540.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server has 3 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.