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Network live 11,618 servers online 39,799 players aboard 88 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Core Community | Island Build & Symmetry

Offline 141.101.175.112:28025 checked 9d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,308ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 59 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average 71 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average 97 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 3 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 21 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 17 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Core Community | Island Build & Symmetry place among Rust servers?

In the top 70% of all ranked servers sits Core Community | Island Build & Symmetry, at #15,308 on hours played over seven days.

How many players are on Core Community | Island Build & Symmetry right now?

The last sighting of Core Community | Island Build & Symmetry was 9 days 17 hours ago; it is offline right now.

Map and rules

What settings and rules should you know for Core Community | Island Build & Symmetry?

The name of Core Community | Island Build & Symmetry gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Core Community | Island Build & Symmetry?

You will find no region published by Core Community | Island Build & Symmetry. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 141.101.175.112:28025.

What is the uptime of Core Community | Island Build & Symmetry, and is it online?

The current status for Core Community | Island Build & Symmetry is offline, last seen 9 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Core Community | Island Build & Symmetry using?

Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does Core Community | Island Build & Symmetry wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Core Community | Island Build & Symmetry's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 11 hours have passed since this world was made.

Server tags

Where does Core Community | Island Build & Symmetry appear in Rust Wipe Tracker lists and filters?

You will find Core Community | Island Build & Symmetry on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Core Community | Island Build & Symmetry?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Core Community | Island Build & Symmetry publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Core Community | Island Build & Symmetry?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 141.101.175.112:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.