Core Community | Island Build & Symmetry
Offline 141.101.175.121:28025 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 138 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 146 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 22 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 0 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 17 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 25 / 100
Quick answers
From the figures on this page.
Player count
How does Core Community | Island Build & Symmetry compare with other Rust servers in the rankings?
In the top 64% of all ranked servers sits Core Community | Island Build & Symmetry, at #14,330 on hours played over seven days.
Is Core Community | Island Build & Symmetry busy at the moment?
The last sighting of Core Community | Island Build & Symmetry was 7 days 5 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What settings and rules should you know for Core Community | Island Build & Symmetry?
No gather rate appears in the name of Core Community | Island Build & Symmetry. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Core Community | Island Build & Symmetry based?
You will find no region published by Core Community | Island Build & Symmetry. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 141.101.175.121:28025.
Is Core Community | Island Build & Symmetry up, and how good is its uptime?
Offline for now: Core Community | Island Build & Symmetry was last seen 7 days 5 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. 19 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Core Community | Island Build & Symmetry using?
The version on Core Community | Island Build & Symmetry is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Core Community | Island Build & Symmetry wipe? What schedule does it follow?
There are too few of Core Community | Island Build & Symmetry's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 2 hours.
Tags and listings
Where does Core Community | Island Build & Symmetry appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Core Community | Island Build & Symmetry?
The game's server browser picks up these Core Community | Island Build & Symmetry tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Core Community | Island Build & Symmetry?
Enter client.connect 141.101.175.121:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.