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Network live 11,652 servers online 32,618 players aboard 77 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 14m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 75 players now 0% full
17-day averagepeak 9
#2,909ranktop 13% · #9 in AF
15d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 20:12 UTC 21:12 UK · 15d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct, 18:14 UTC FW 19:14 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12.1 days
    Players before
    1
  3. Fri 18 Sep, 11:00 UTC 12:00 UK · 40d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    13.3 days
    Players before
    0
  4. Thu 17 Sep, 18:02 UTC 19:02 UK · 41d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.7 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 723 on average 284 / 350
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average 57 / 400
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average 10 / 400
  4. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 67 on average 23 / 250
  5. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average 6 / 400
  6. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average 7 / 50
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames against other Rust servers?

On player hours over the last seven days, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames ranks #2,909 overall and #9 in Africa, in the top 13% of all ranked servers.

What is the current population on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Checking now: 0 players on 75 slots at Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The seven-day figures show an average of 1 players and a peak of 9. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 4 players.

Map and rules

Which map is active on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The game generates the procedural map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at size 5,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Hyper Aimtrain.

What are the rules on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and what settings does it run?

No gather rate appears in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The game's default applies: 8 players to a group at most. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames places itself in Africa. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 141.11.59.200:10009 is its address.

How reliable is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and is it currently online?

Right now, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is online. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames operate?

Rust network protocol 2635 and build 168909 on Linux is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 14 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames reset its map?

No next wipe can be predicted for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 8 hours.

Tags and listings

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames are: Modded Rust servers and Aim training servers, live. On the server list, apply Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Read off the game's server browser, the tags for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with loot given to you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; AF (Africa): The server browser files it under Africa. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Enter client.connect 141.11.59.200:10009 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://hyperservers.lovable.app/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players It holds 75 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP, with loot given to you.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

AF
Africa The server browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.