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Network live 11,668 servers online 51,773 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

VIP Stacks Test (local)

Offline 144.6.242.42:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 4 players now 25% full
17-day averagepeak 1
#6,944ranktop 31%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Sat 24 Oct, 19:41 UTC 20:41 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct, 19:31 UTC 20:31 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sat 24 Oct, 19:19 UTC 20:19 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct, 10:48 UTC 11:48 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Thu 22 Oct, 14:12 UTC 15:12 UK · 6d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  6. Sat 17 Oct, 11:00 UTC 12:00 UK · 11d ago
    World reset
    Peak
    1
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0
  7. Sun 11 Oct, 07:18 UTC 08:18 UK · 18d ago
    World reset
    Peak
    60
    Crowd
    –
    Lasted
    6.2 days
    Players before
    0
Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player count

Where does VIP Stacks Test (local) place among Rust servers?

A seven-day player-hours count places VIP Stacks Test (local) at #6,944: the top 31% of every ranked server.

Is VIP Stacks Test (local) busy at the moment?

At the moment VIP Stacks Test (local) is offline, having last been seen 3 days 13 hours ago. The seven-day figures show an average of 1 players and a peak of 1.

Map and rules

What is the current map on VIP Stacks Test (local)?

The map on VIP Stacks Test (local) is procedural, produced by the game.

What settings and rules should you know for VIP Stacks Test (local)?

The name of VIP Stacks Test (local) gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of VIP Stacks Test (local)?

There is no region published for VIP Stacks Test (local). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 144.6.242.42:28015.

Is VIP Stacks Test (local) up, and how good is its uptime?

Offline for now: VIP Stacks Test (local) was last seen 3 days 13 hours ago. 11% is the uptime for the last 7 full days, up for 19 of 168 hours. It was first seen by Rust Wipe Tracker on 10 October 2026.

On what Rust version does VIP Stacks Test (local) operate?

The version on VIP Stacks Test (local) is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does VIP Stacks Test (local) wipe, and at what times?

No wipe schedule here: VIP Stacks Test (local) changes world every few hours, and none of those resets counts as a wipe.

Server tags

Where does VIP Stacks Test (local) appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include VIP Stacks Test (local) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on VIP Stacks Test (local)?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags VIP Stacks Test (local) publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join VIP Stacks Test (local)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 144.6.242.42:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.