DaGaHa_Build
Offline 147.147.153.207:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 216 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 125 / 200
- Rustoria.co - EU East Medium 43 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player activity
How does DaGaHa_Build compare with other Rust servers in the rankings?
A seven-day player-hours count places DaGaHa_Build at #15,210: the top 70% of every ranked server.
What is the current population on DaGaHa_Build?
At the moment DaGaHa_Build is offline, having last been seen 10 days 13 hours ago.
Map and rules
On what map does DaGaHa_Build take place?
A procedural map, generated by the game, is what DaGaHa_Build runs.
Which settings and rules apply on DaGaHa_Build?
The name of DaGaHa_Build gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of DaGaHa_Build?
You will find no region published by DaGaHa_Build. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 147.147.153.207:28015.
How reliable is DaGaHa_Build, and is it currently online?
The current status for DaGaHa_Build is offline, last seen 10 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.
On what Rust version does DaGaHa_Build operate?
Rust network protocol 2635 and build 168255 on Windows is what DaGaHa_Build runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does DaGaHa_Build wipe? What schedule does it follow?
To tell its rhythm we would need more of DaGaHa_Build's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 17 hours.
Tags and listings
Where does DaGaHa_Build appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include DaGaHa_Build are: Rust build servers and Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DaGaHa_Build?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168255 (Build): It runs game build 168255; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags DaGaHa_Build publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join DaGaHa_Build?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 147.147.153.207:28015.