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Network live 11,722 servers online 61,093 players aboard 184 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DaGaHa_Build

Offline 147.147.153.255:28015 checked 13d ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 50 players now 2% full
07-day averagepeak –
#13,419ranktop 62%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 17:01 UTC 18:01 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 453 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 364 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 43 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 52 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 151 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does DaGaHa_Build place among Rust servers?

A seven-day player-hours count places DaGaHa_Build at #13,419: the top 62% of every ranked server.

What is the current population on DaGaHa_Build?

The last sighting of DaGaHa_Build was 13 days 17 hours ago; it is offline right now.

Server rules

What is the current map on DaGaHa_Build?

The game generates the procedural map that DaGaHa_Build runs.

Which settings and rules apply on DaGaHa_Build?

The name of DaGaHa_Build gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does DaGaHa_Build run from?

No region is published by DaGaHa_Build. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 147.147.153.255:28015.

How reliable is DaGaHa_Build, and is it currently online?

The current status for DaGaHa_Build is offline, last seen 13 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is DaGaHa_Build using?

The version on DaGaHa_Build is Rust network protocol 2635 and build 168160, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on DaGaHa_Build when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does DaGaHa_Build wipe? What schedule does it follow?

There are too few of DaGaHa_Build's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 13 days 18 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is DaGaHa_Build part of?

You will find DaGaHa_Build on the following Rust Wipe Tracker lists: Rust build servers and Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on DaGaHa_Build?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168160 (Build): Build number: 168160; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags DaGaHa_Build publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join DaGaHa_Build?

Enter client.connect 147.147.153.255:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168160,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168160
Build Build number: 168160.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.