FAR: Chill PvE [EU Biweekly]
Online EU 147.93.126.229:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.
The force wipe · high confidenceComing wipes
- 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 20d 21hThu 19 Nov, 19:16 UTC19:16 UK
- 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 21hThu 10 Dec, 19:16 UTC19:16 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21hNext wipe expected · the force wipe
-
Thu 29 Oct, 19:16 UTC 19:16 UK · 2h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 18:15 UTC 19:15 UK · 14d agoWipe delivered
- Peak
- 14
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Thu 1 Oct, 18:14 UTC FW 19:14 UK · 28d agoForce wipe delivered
- Peak
- 12
- Crowd
- halved by day 11
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep, 18:17 UTC 19:17 UK · 42d agoWipe delivered
- Peak
- 18
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- FAR: Serene PvE [EU Biweekly] 9 / 25
- [EU/UA] GRAND ISLAND PVE 6 / 50
- [EU/GER] Rust Norddeutschland PVE 54 / 100
- [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome 23 / 75
- LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| 0 / 100
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 250 / 2000
Quick answers
From the figures on this page.
Population
What is the ranking of FAR: Chill PvE [EU Biweekly] against other Rust servers?
Ranked #1,548 on player hours over the last seven days, FAR: Chill PvE [EU Biweekly] is #618 in Europe and in the top 7% of all ranked servers.
Is FAR: Chill PvE [EU Biweekly] busy at the moment?
At the moment 14 players are on FAR: Chill PvE [EU Biweekly], which has 50 slots. The seven-day figures show an average of 4 players and a peak of 17. The busiest hour over the last 48 hours was 20:00 UTC, averaging 13 players.
Map and rules
Which map is active on FAR: Chill PvE [EU Biweekly]?
Generated by the game with seed 300825297, the procedural map on FAR: Chill PvE [EU Biweekly] is size 4,250. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for FAR: Chill PvE [EU Biweekly]?
The name of FAR: Chill PvE [EU Biweekly] gives no gather rate. The group limit is 5 players. pve is the mode, fighting between players is off. The server browser files it under Community, as a community server. Plugins come from Carbon. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of FAR: Chill PvE [EU Biweekly]?
The EU tag is how FAR: Chill PvE [EU Biweekly] lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 147.93.126.229:28015.
Does FAR: Chill PvE [EU Biweekly] perform well?
The 48-hour average for server fps stands at 21, never dipping below 2. Buildings, deployables and all the rest of the world pushed its entity count as high as 136,373. The highest memory reading was 4,243 MB. Players feel a rising entity count and low fps as lag.
Is FAR: Chill PvE [EU Biweekly] up, and how good is its uptime?
FAR: Chill PvE [EU Biweekly] is up and online at the moment. About 59 minutes ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does FAR: Chill PvE [EU Biweekly] operate?
On Linux, FAR: Chill PvE [EU Biweekly] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on FAR: Chill PvE [EU Biweekly] when wipe day arrives?
15 players is the average peak across its recent wipes. 23 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 11.
How often does FAR: Chill PvE [EU Biweekly] wipe, and at what times?
The wipe rhythm at FAR: Chill PvE [EU Biweekly] is every 3 weeks on Thursday at 19:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 2 hours. A wipe schedule of once every two weeks appears in its tags.
Server tags
Where does FAR: Chill PvE [EU Biweekly] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include FAR: Chill PvE [EU Biweekly] are: Rust servers in Europe, Rust community servers, unmodded, Best Rust PvE servers and Vanilla Rust servers. On the server list, apply Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10 and it appears.
What is the meaning of the server tags on FAR: Chill PvE [EU Biweekly]?
The game's server browser picks up these FAR: Chill PvE [EU Biweekly] tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): The world provides the danger, not other players; ^y (Carbon): It uses Carbon for plugins; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join FAR: Chill PvE [EU Biweekly]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 147.93.126.229:28015. https://discord.com/invite/ZTSQ43gcGV is its website.
