Die Tafelrunde Map-Test-Server
Online 149.202.67.232:30015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 19:39 UTC 19:39 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct, 16:24 UTC 17:24 UK · 15d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 2
-
Sat 10 Oct, 19:49 UTC 20:49 UK · 18d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Wed 30 Sep, 12:33 UTC 13:33 UK · 28d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 10.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 130 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 201 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 56 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 22 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 3 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 14 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Die Tafelrunde Map-Test-Server against other Rust servers?
Over the past seven days, Die Tafelrunde Map-Test-Server has climbed to #12,454 for player hours, putting it in the top 56% of all ranked servers.
How many players are on Die Tafelrunde Map-Test-Server right now?
Checking now: 0 players on 40 slots at Die Tafelrunde Map-Test-Server. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 1 players.
Server rules
On what map does Die Tafelrunde Map-Test-Server take place?
Generated by the game with seed 1337, the procedural map on Die Tafelrunde Map-Test-Server is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on Die Tafelrunde Map-Test-Server?
No gather rate appears in the name of Die Tafelrunde Map-Test-Server. Up to 8 players can join a group, the default for the game. It runs build & creative, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Die Tafelrunde Map-Test-Server based?
You will find no region published by Die Tafelrunde Map-Test-Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 149.202.67.232:30015 is its address.
Does Die Tafelrunde Map-Test-Server perform well?
Server fps over the last 48 hours averaged 235; the lowest was 232. The world held as many as 64,487 entities: buildings, deployables and the rest. The highest memory reading was 2,969 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Die Tafelrunde Map-Test-Server, and is it currently online?
You can find Die Tafelrunde Map-Test-Server online at present. Its reported uptime suggests a restart roughly 27 hours ago. 17% is the uptime for the last 7 full days, up for 28 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
What Rust version is Die Tafelrunde Map-Test-Server using?
The version on Die Tafelrunde Map-Test-Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Die Tafelrunde Map-Test-Server?
4 players is the average peak across its recent wipes. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does Die Tafelrunde Map-Test-Server wipe, and at what times?
Die Tafelrunde Map-Test-Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 29 hours have passed since this world was made.
Server tags
Where does Die Tafelrunde Map-Test-Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Die Tafelrunde Map-Test-Server: Modded Rust servers, Rust build servers and Creative Rust servers. On the server list, apply Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on Die Tafelrunde Map-Test-Server?
Read off the game's server browser, the tags for Die Tafelrunde Map-Test-Server are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Die Tafelrunde Map-Test-Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 149.202.67.232:30015.