[TEST] Vultr bench, not open
Offline NA · us2 149.28.13.100:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 9h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 9hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of [TEST] Vultr bench, not open against other Rust servers?
On player hours over the last seven days, [TEST] Vultr bench, not open ranks #15,098 overall and #1,550 in North America, in the top 70% of all ranked servers.
What is the current population on [TEST] Vultr bench, not open?
The last sighting of [TEST] Vultr bench, not open was 12 days 18 hours ago; it is offline right now.
Server rules
On what map does [TEST] Vultr bench, not open take place?
A procedural map, generated by the game, is what [TEST] Vultr bench, not open runs.
What are the rules on [TEST] Vultr bench, not open, and what settings does it run?
You will not find a gather rate in the name of [TEST] Vultr bench, not open. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In which region is [TEST] Vultr bench, not open based?
The NA tag is how [TEST] Vultr bench, not open lists its location: North America, and its region code is us2. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 149.28.13.100:28015 is its address.
How reliable is [TEST] Vultr bench, not open, and is it currently online?
[TEST] Vultr bench, not open is offline at the moment, with the last sighting 12 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.
On what Rust version does [TEST] Vultr bench, not open operate?
Rust network protocol 2634 and build 167781 on Linux is what [TEST] Vultr bench, not open runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does [TEST] Vultr bench, not open wipe? What schedule does it follow?
This next-wipe estimate for [TEST] Vultr bench, not open is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 12 days 19 hours. A wipe every month is the schedule given in its tags.
Server tags
Where does [TEST] Vultr bench, not open appear across the Rust Wipe Tracker lists and filters?
You will find [TEST] Vultr bench, not open on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on [TEST] Vultr bench, not open?
gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $rus2 (Region code): us2 is the region code set for this server; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Server browser category: North America are the tags [TEST] Vultr bench, not open publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join [TEST] Vultr bench, not open?
Enter client.connect 149.28.13.100:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.