acceptance002
Offline 149.88.17.165:28415 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 152 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 66 / 200
Quick answers
From the figures on this page.
Population
Where does acceptance002 place among Rust servers?
A seven-day player-hours count places acceptance002 at #15,986: the top 71% of every ranked server.
Is acceptance002 busy at the moment?
The last sighting of acceptance002 was 24 days ago; it is offline right now.
Server rules
On what map does acceptance002 take place?
The map on acceptance002 is procedural, produced by the game.
What settings and rules should you know for acceptance002?
You will not find a gather rate in the name of acceptance002. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is acceptance002 based?
You will find no region published by acceptance002. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 149.88.17.165:28415.
What is the uptime of acceptance002, and is it online?
The current status for acceptance002 is offline, last seen 24 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is acceptance002 using?
On Linux, acceptance002 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does acceptance002 reset its map?
To tell its rhythm we would need more of acceptance002's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 21 hours have passed since this world was made.
Tags and filters
Where does acceptance002 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include acceptance002 are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What is the meaning of the server tags on acceptance002?
Read off the game's server browser, the tags for acceptance002 are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join acceptance002?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 149.88.17.165:28415.