Server Test
Offline 151.19.195.209:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 07:19 UTC 08:19 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 250
- Rustoria.co - EU East Long 328 / 325
- Rustoria.co - EU Main 34 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU East Medium 165 / 200
- Rustafied.com - EU Friday 74 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Server Test against other Rust servers?
Over the past seven days, Server Test has climbed to #15,230 for player hours, putting it in the top 70% of all ranked servers.
Is Server Test busy at the moment?
The last sighting of Server Test was 11 days ago; it is offline right now.
Server rules
On what map does Server Test take place?
A procedural map, generated by the game, is what Server Test runs.
Which settings and rules apply on Server Test?
No gather rate appears in the name of Server Test. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Server Test run from?
You will find no region published by Server Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 151.19.195.209:28015.
What is the uptime of Server Test, and is it online?
Server Test is offline at the moment, with the last sighting 11 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.
On what Rust version does Server Test operate?
On Windows, Server Test runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Server Test handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Server Test wipe, and at what times?
To tell its rhythm we would need more of Server Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 2 hours.
Tags and filters
Where does Server Test appear in Rust Wipe Tracker lists and filters?
You will find Server Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Server Test?
The game's server browser picks up these Server Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Server Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 151.19.195.209:28015.